Tables
Database schema extracted from RPFM.
Required a few scripts to setup but seems pretty usable.
_kv_experience_bonuses_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| value |
False |
F32 |
|
|
|
_kv_fatigue_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| value |
False |
F32 |
|
|
|
_kv_key_buildings_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| value |
False |
F32 |
|
|
|
_kv_morale_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| value |
False |
F32 |
|
|
|
_kv_naval_morale_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| value |
False |
F32 |
|
|
|
_kv_rules_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| value |
False |
F32 |
|
|
|
abilities_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| ability |
True |
StringU8 |
|
|
|
| cannot_fail |
False |
Boolean |
|
|
|
achievements_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
action_results_additional_outcomes_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| outcome |
False |
StringU8 |
|
action_results_additional_outcomes_enums_tables |
key |
| action_result_key |
False |
StringU8 |
|
action_results_tables |
key |
| value |
False |
F32 |
|
|
|
| effect_record |
False |
OptionalStringU8 |
|
effects_tables |
effect |
| effect_scope_record |
False |
OptionalStringU8 |
|
campaign_effect_scopes_tables |
key |
| key |
True |
StringU8 |
|
|
|
| opportune_failure_weighting |
False |
OptionalStringU8 |
|
|
|
| authority_value_coefficient |
False |
F32 |
final_value = value + (authority_value_coefficient * agent.attribute_level(ATTRIBUTE_AUTHORITY) |
|
|
| subterfuge_value_coefficient |
False |
F32 |
final_value = value + (subterfuge_value_coefficient * agent.attribute_level(ATTRIBUTE_SUBTERFUGE) |
|
|
| zeal_value_coefficient |
False |
F32 |
final_value = value + (zeal_value_coefficient * agent.attribute_level(ATTRIBUTE_ZEAL) |
|
|
action_results_tables
advice_info_texts_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| advice_level_lookup |
False |
I32 |
Advice level linked to, when this advice level is trigged this info text will be shown |
advice_levels_tables |
key |
| key |
True |
StringU8 |
|
|
|
| persistant |
False |
Boolean |
Persistant entry will stick around until scriptor calls for entry to be removed |
|
|
| show_instant |
False |
Boolean |
If true the info text will appear automatically when advice triggered. If false then it is up to the scriptor to trigger when it appears. |
|
|
| show_on_navigate |
False |
Boolean |
If true when navigating back to a piece of advisor it will show again |
|
|
| is_header |
False |
Boolean |
Specifies whether appears as header or bulleted entry |
|
|
| navigation_order |
False |
I32 |
Sets the display order of infotext when browsing back and forth between advice items |
|
|
advice_levels_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| advice_thread |
False |
StringU8 |
|
advice_threads_tables |
thread |
| advice_thread_level |
False |
I32 |
|
|
|
| points_needed |
False |
I32 |
|
|
|
| game_area |
False |
StringU8 |
|
|
|
| category |
False |
StringU8 |
|
|
|
| sub_category |
False |
StringU8 |
|
|
|
| max_repeat_count |
False |
I32 |
|
|
|
| repeat_interval |
False |
I32 |
|
|
|
| pause_battle |
False |
Boolean |
Does this advice pause the battle |
|
|
| priority_level |
False |
I32 |
|
|
|
| high_verbosity_only |
False |
Boolean |
|
|
|
| locatable |
False |
Boolean |
|
|
|
| parameter |
False |
StringU8 |
|
|
|
| on_display_script |
False |
OptionalStringU8 |
|
|
|
| on_click_script |
False |
OptionalStringU8 |
|
|
|
| suppressible |
False |
Boolean |
|
|
|
| uninhibitable |
False |
Boolean |
|
|
|
| audio_clip |
False |
StringU8 |
Audio to play for this advice |
|
|
| advisor_name |
False |
StringU8 |
Name of advisor, determines advisor that presents advice |
advisors_tables |
advisor_name |
| for_loading_screen |
False |
Boolean |
Specifies whether this bit of advice text should be shown in loading screen AS WELL. |
|
|
| movie_link |
False |
OptionalStringU8 |
Link to a movie url in encyclopedia to play |
|
|
advice_threads_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| thread |
True |
StringU8 |
|
|
|
advisors_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| advisor_name |
True |
StringU8 |
|
|
|
| advisor_icon_path |
False |
StringU16 |
This path specifies what model will get loaded to advisor |
|
|
agent_action_message_events_tables
agent_actions_tables
agent_attributes_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
agent_culture_details_tables
agent_localisations_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
agent_string_faction_overrides_tables
agent_string_subculture_overrides_tables
agent_subculture_gender_overrides_tables
agent_to_agent_abilities_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| agent |
True |
StringU8 |
|
agents_tables |
key |
| ability |
True |
StringU8 |
|
abilities_tables |
ability |
| localised_name |
False |
StringU8 |
|
|
|
| localised_ability_name |
False |
StringU8 |
|
|
|
agent_to_agent_attributes_tables
agents_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| move_points |
False |
I32 |
|
|
|
| line_of_sight |
False |
I32 |
|
|
|
| playable |
False |
Boolean |
|
|
|
| portrait_override |
False |
OptionalStringU8 |
|
|
|
| primary_attribute |
False |
StringU8 |
|
agent_attributes_tables |
key |
| religion |
False |
OptionalStringU8 |
|
religions_tables |
religion_key |
| faction_total_cap |
False |
I32 |
|
|
|
| cost |
False |
I32 |
|
|
|
| in_encyclopedia |
False |
Boolean |
|
|
|
aide_de_camp_speeches_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| picture_in_picture |
False |
Boolean |
|
|
|
| offset_angle |
False |
F32 |
|
|
|
| offset_range |
False |
F32 |
|
|
|
| circumvent_cooldown |
False |
Boolean |
|
|
|
| cinematic_event |
False |
OptionalStringU8 |
Cinematic event to trigger when receives aide de camp message |
battle_cinematic_events_tables |
key |
ancillaries_categories_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| category |
True |
StringU8 |
|
|
|
ancillaries_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
ancillary_info_tables |
ancillary |
| type |
False |
StringU8 |
|
ancillary_types_tables |
type |
| applies_to |
False |
StringU8 |
|
|
|
| transferrable |
False |
Boolean |
|
|
|
| unique_to_world |
False |
Boolean |
|
|
|
| unique_to_faction |
False |
Boolean |
|
|
|
| precedence |
False |
I32 |
|
|
|
| start_date |
False |
I32 |
|
|
|
| end_date |
False |
I32 |
|
|
|
| avatar_skill |
False |
OptionalStringU8 |
|
|
|
| avatar_special_ability |
False |
OptionalStringU8 |
|
|
|
| legendary_item |
False |
Boolean |
|
|
|
| mp_exclusive |
False |
Boolean |
|
|
|
| is_wife_ancillary |
False |
Boolean |
|
|
|
| is_husband_ancillary |
False |
Boolean |
|
|
|
| is_diplomatic_ancillary |
False |
Boolean |
|
|
|
| is_dynastic_ancillary |
False |
Boolean |
|
|
|
| spouse_subculture |
False |
OptionalStringU8 |
used for diplomatic / dynastic marriages -> this record is applied for spouse subculture |
cultures_subcultures_tables |
subculture |
| category |
False |
StringU8 |
|
ancillaries_categories_tables |
category |
| min_starting_age |
False |
I32 |
|
|
|
| max_starting_age |
False |
I32 |
|
|
|
| min_expiry_age |
False |
I32 |
|
|
|
| max_expiry_age |
False |
I32 |
|
|
|
| spouse_type |
False |
OptionalStringU8 |
For spouse ancillaries |
marriage_types_tables |
key |
ancillary_included_subcultures_tables
ancillary_info_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| ancillary |
True |
StringU8 |
|
|
|
ancillary_to_effects_tables
ancillary_to_included_agents_tables
ancillary_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| type |
True |
StringU8 |
|
|
|
| ui_icon |
False |
StringU8 |
|
|
|
anim_reference_poses_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| path |
False |
StringU8 |
|
|
|
| root_node |
False |
StringU8 |
|
|
|
animals_tables
armed_citizenry_unit_groups_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| unit_group |
True |
StringU8 |
|
|
|
armed_citizenry_units_to_unit_groups_junctions_tables
audio_campaign_building_enums_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
audio_projectiles_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| audio_projectile_type |
False |
StringU8 |
|
audio_projectiles_enums_tables |
key |
| max_attenuation_fire |
False |
F32 |
|
|
|
| max_attenuation_impact |
False |
F32 |
|
|
|
| max_attenuation_inflight |
False |
F32 |
|
|
|
| play_incoming_sound |
False |
Boolean |
|
|
|
| requires_distance |
False |
Boolean |
|
|
|
| requires_speed |
False |
Boolean |
|
|
|
| inflight_min_speed |
False |
F32 |
|
|
|
audio_vo_actor_groups_tables
banditry_events_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| maximum_banditry |
False |
I32 |
|
|
|
| message_event |
False |
StringU8 |
|
message_events_tables |
event |
| minimum_banditry |
False |
I32 |
|
|
|
| name |
True |
StringU8 |
|
|
|
| province_effect_bundle |
False |
StringU8 |
|
effect_bundles_tables |
key |
| weight |
False |
I32 |
|
|
|
battle_autoresolver_balances_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| melee_potential_multiplier |
False |
F32 |
|
|
|
| missile_potential_multiplier |
False |
F32 |
|
|
|
| source_unit_class |
True |
StringU8 |
|
unit_class_tables |
key |
| target_unit_class |
True |
StringU8 |
|
unit_class_tables |
key |
battle_cameras_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| max_height_large |
False |
F32 |
|
|
|
| max_height_small |
False |
F32 |
|
|
|
| min_fort_max_height |
False |
F32 |
|
|
|
| min_height |
False |
F32 |
|
|
|
| move_speed_max_multiplier |
False |
F32 |
|
|
|
| move_speed_min_multiplier |
False |
F32 |
|
|
|
| turn_speed_multiplier |
False |
F32 |
|
|
|
| move_fast_multiplier |
False |
F32 |
|
|
|
battle_cinematic_event_categories_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
battle_cinematic_events_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| filename |
False |
StringU8 |
Name of camera.txt file that specifies shots to be used |
|
|
| key |
True |
StringU8 |
|
|
|
| level |
False |
StringU8 |
|
|
|
| priority |
False |
I32 |
Priority determines if shown as important event and which shots take precedence when selecting shot |
|
|
| window_in |
False |
I32 |
Start of window to trigger, where imagine 0 is when event happens. So if want to start playing/notifying of shot 10 seconds before happens, this should be 10. |
|
|
| window_out |
False |
I32 |
End of window to trigger, where imagine 0 is when event happens. So if closest time can play is 5 seconds before, this should be 5. |
|
|
| repeat_wait_ms |
False |
I32 |
After a cinematic event is played, it waits this duration until can be played again |
|
|
| event_category |
False |
StringU8 |
This is the event category, so the type of event the shot gets played for |
battle_cinematic_event_categories_tables |
key |
| time_after_event |
False |
I32 |
in seconds after trigger event |
|
|
battle_cities_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| city |
True |
StringU8 |
|
|
|
| minimum_building_scale |
False |
F32 |
|
|
|
| maximum_building_scale |
False |
F32 |
|
|
|
| town_min_distance |
False |
F32 |
|
|
|
| city_min_distance |
False |
F32 |
|
|
|
| town_radius |
False |
F32 |
|
|
|
| city_radius |
False |
F32 |
|
|
|
| number_of_town_buildings |
False |
I32 |
|
|
|
| number_of_city_buildings |
False |
I32 |
|
|
|
battle_city_buildings_tables
battle_climate_weather_descriptions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
False |
StringU8 |
|
|
|
| climate_type |
True |
StringU8 |
|
climates_tables |
climate_type |
| season |
True |
StringU8 |
|
seasons_tables |
season |
| weather_type |
True |
StringU8 |
|
battle_weather_types_tables |
key |
| probability |
False |
I32 |
|
|
|
| heat_fatigue |
False |
I32 |
|
|
|
| cold_fatigue |
False |
I32 |
|
|
|
| spotting_scalar |
False |
F32 |
|
|
|
battle_difficulty_modifiers_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| difficulty_level |
True |
StringU8 |
|
|
|
| human |
True |
Boolean |
|
|
|
| stat |
True |
StringU8 |
|
|
|
| value |
False |
OptionalStringU8 |
|
ui_unit_stats_tables |
key |
battle_entities_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| type |
False |
StringU8 |
|
battle_entities_types_enum_tables |
key |
| walk_speed |
False |
F32 |
|
|
|
| run_speed |
False |
F32 |
|
|
|
| acceleration |
False |
F32 |
|
|
|
| deceleration |
False |
F32 |
|
|
|
| charge_speed |
False |
F32 |
|
|
|
| crawl_speed |
False |
F32 |
|
|
|
| charge_distance_commence_run |
False |
F32 |
|
|
|
| charge_distance_adopt_charge_pose |
False |
F32 |
|
|
|
| charge_distance_pick_target |
False |
F32 |
|
|
|
| radius |
False |
F32 |
|
|
|
| shape |
False |
StringU8 |
|
battle_entities_shape_enum_tables |
key |
| radii_ratio |
False |
F32 |
|
|
|
| mass |
False |
F32 |
|
|
|
| height |
False |
F32 |
|
|
|
| fire_arc_close |
False |
F32 |
|
|
|
| fire_arc_loose |
False |
F32 |
|
|
|
| turn_speed |
False |
F32 |
|
|
|
| hit_points |
False |
I32 |
|
|
|
| allow_turn_to_move_anim |
False |
Boolean |
|
|
|
| allow_static_turn_anim |
False |
Boolean |
|
|
|
| tracking_threshold |
False |
F32 |
|
|
|
| min_turning_speed |
False |
F32 |
|
|
|
| display_model_offset_z |
False |
F32 |
|
|
|
battle_entity_effects_tables
battle_misc_effects_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| effect |
False |
OptionalStringU8 |
|
particle_effects_tables |
key |
| name |
True |
StringU8 |
|
|
|
battle_personalities_tables
battle_siege_vehicle_permissions_tables
battle_skeletons_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| category |
False |
StringU8 |
|
battle_skeleton_category_enums_tables |
type |
| head_node |
False |
OptionalStringU8 |
|
|
|
| hips_node |
False |
OptionalStringU8 |
|
|
|
| leftarm_node |
False |
OptionalStringU8 |
|
|
|
| leftfoot_node |
False |
OptionalStringU8 |
|
|
|
| lefthand_node |
False |
OptionalStringU8 |
|
|
|
| leftleg_node |
False |
OptionalStringU8 |
|
|
|
| leftshoulder_node |
False |
OptionalStringU8 |
|
|
|
| leftupleg_node |
False |
OptionalStringU8 |
|
|
|
| leftwheel_node |
False |
OptionalStringU8 |
|
|
|
| name |
True |
StringU8 |
|
|
|
| neck_node |
False |
OptionalStringU8 |
|
|
|
| rightarm_node |
False |
OptionalStringU8 |
|
|
|
| rightfoot_node |
False |
OptionalStringU8 |
|
|
|
| righthand_node |
False |
OptionalStringU8 |
|
|
|
| rightleg_node |
False |
OptionalStringU8 |
|
|
|
| rightshoulder_node |
False |
OptionalStringU8 |
|
|
|
| rightupleg_node |
False |
OptionalStringU8 |
|
|
|
| rightwheel_node |
False |
OptionalStringU8 |
|
|
|
| root |
False |
StringU8 |
|
|
|
| scale |
False |
F32 |
|
|
|
| scale_deviation |
False |
F32 |
|
|
|
| spine_node |
False |
OptionalStringU8 |
|
|
|
| weapon1_node |
False |
OptionalStringU8 |
|
|
|
| weapon2_node |
False |
OptionalStringU8 |
|
|
|
| weapon3_node |
False |
OptionalStringU8 |
|
|
|
| weapon4_node |
False |
OptionalStringU8 |
|
|
|
| weapon5_node |
False |
OptionalStringU8 |
|
|
|
| leftfinger_node |
False |
OptionalStringU8 |
|
|
|
| rightfinger_node |
False |
OptionalStringU8 |
|
|
|
| lefttoe_node |
False |
OptionalStringU8 |
|
|
|
| righttoe_node |
False |
OptionalStringU8 |
|
|
|
battle_sky_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| season |
False |
StringU8 |
|
seasons_tables |
season |
| weather_type |
False |
StringU8 |
|
battle_weather_types_tables |
key |
| time_of_day |
False |
StringU8 |
|
|
|
| climate |
False |
OptionalStringU8 |
|
climates_tables |
climate_type |
| sky_file |
False |
StringU8 |
|
|
|
| supports_ambient_fog |
False |
Boolean |
|
|
|
| supports_volumetric_fog |
False |
Boolean |
|
|
|
battle_terrain_farms_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| farm |
True |
StringU16 |
|
|
|
| tile_model |
False |
StringU16 |
|
|
|
| blend_map_model |
False |
StringU16 |
|
|
|
| alternate_blend_map_model |
False |
StringU16 |
|
|
|
| road_blend_map_model |
False |
StringU16 |
|
|
|
| colour_map_model |
False |
StringU16 |
|
|
|
| alternate_colour_map_model |
False |
StringU16 |
|
|
|
| road_colour_map_model |
False |
StringU16 |
|
|
|
| grass_map_model |
False |
StringU16 |
|
|
|
| alternate_grass_map_model |
False |
StringU16 |
|
|
|
| road_grass_map_model |
False |
StringU16 |
|
|
|
| tile_map |
False |
OptionalStringU16 |
|
|
|
| wall_texture |
False |
StringU16 |
|
|
|
| wall_end |
False |
StringU16 |
|
warscape_rigid_tables |
key |
| wall_cross_section |
False |
StringU16 |
|
|
|
battle_type_setup_limits_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| battle_type |
True |
StringU8 |
|
battle_types_tables |
type |
| weighting_type |
True |
StringU8 |
|
|
|
| army_size |
True |
StringU8 |
|
|
|
| era |
True |
StringU8 |
|
|
|
| max_infantry |
False |
I32 |
|
|
|
| max_cavalry |
False |
I32 |
|
|
|
| max_artillery |
False |
I32 |
|
|
|
| max_small_ship |
False |
I32 |
|
|
|
| max_frigate |
False |
I32 |
|
|
|
| max_line_of_battle |
False |
I32 |
|
|
|
| id |
False |
I64 |
|
|
|
battle_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| type |
True |
StringU8 |
|
|
|
| sort_order |
False |
I32 |
Order put in ui |
|
|
| defender_funds_ratio |
False |
F32 |
Ratio of funds defender gets as opposed to attacker for this battle type |
|
|
| max_teamsize |
False |
I32 |
Maximum number of armies per alliance for this battle type |
|
|
battle_types_to_victory_conditions_tables
battle_weather_effects_tables
battle_weather_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| level |
False |
I32 |
|
|
|
| precipitation_type |
False |
I32 |
|
|
|
| num_particles |
False |
I32 |
|
|
|
| particle_size |
False |
F32 |
|
|
|
| particle_speed |
False |
F32 |
|
|
|
| list_order |
False |
I32 |
|
|
|
| naval_appropriate |
False |
Boolean |
|
|
|
battlefield_building_categories_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| category |
True |
StringU8 |
|
|
|
| default_destruction_effect |
False |
StringU8 |
|
particle_effects_tables |
key |
| icon_path |
False |
StringU8 |
Icon path used for any related building icons for radar, etc |
|
|
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| transformation |
True |
StringU8 |
|
|
|
battlefield_buildings_names_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| onscreen_name |
False |
StringU8 |
|
|
|
| global_effects_description |
False |
OptionalStringU8 |
|
|
|
| local_effects_description |
False |
OptionalStringU8 |
|
|
|
battlefield_buildings_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| category |
False |
StringU8 |
|
battlefield_building_categories_tables |
category |
| model |
False |
StringU8 |
|
models_building_tables |
key |
| audio_material |
False |
StringU8 |
|
audio_materials_enums_tables |
key |
| hit_points |
False |
I32 |
|
|
|
| gun_type |
False |
OptionalStringU8 |
|
missile_weapons_tables |
key |
| onscreen_name |
False |
OptionalStringU8 |
|
battlefield_buildings_names_tables |
key |
| ignition_threshold |
False |
I32 |
|
|
|
| radar_icon |
False |
OptionalStringU8 |
|
|
|
| visible_in_public_ted |
False |
Boolean |
|
|
|
| fortwall_penetration_chance |
False |
I32 |
|
|
|
| collision_3d |
False |
Boolean |
|
|
|
| destruct_thresholds |
False |
OptionalStringU8 |
|
|
|
| joiner |
False |
Boolean |
|
|
|
| auxiliary |
False |
Boolean |
|
|
|
| burn_rate |
False |
F32 |
multiplier applied to the rate of damage caused by fire |
|
|
battlefield_buildings_with_projectiles_names_tables
battlefield_chariots_tables
battlefield_deployable_siege_items_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| battlefield_siege_vehicle |
False |
StringU8 |
|
battlefield_siege_vehicles_tables |
key |
| level |
False |
I32 |
|
|
|
| type |
False |
OptionalStringU8 |
|
|
|
battlefield_engines_autonomous_tables
battlefield_engines_tables
battlefield_siege_vehicles_custom_battles_tables
battlefield_siege_vehicles_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| hit_points |
False |
I32 |
|
|
|
| key |
True |
StringU8 |
|
|
|
| model |
False |
StringU8 |
|
models_sieges_tables |
key |
| battle_entity |
False |
StringU8 |
|
battle_entities_tables |
key |
| gun_type |
False |
OptionalStringU8 |
|
|
|
| docking_clearance |
False |
F32 |
|
|
|
| engine |
False |
OptionalStringU8 |
|
battlefield_engines_autonomous_tables |
key |
| image_path |
False |
StringU8 |
Image path used for recruitment icons in campaign and frontend |
|
|
| recruitment_cap |
False |
I32 |
Maximum can recruit per army |
|
|
| uses_8m_wall |
False |
Boolean |
Equipment valid to work with 8m walls |
|
|
| uses_15m_wall |
False |
Boolean |
Equipment valid to work with 15m walls |
|
|
| cost |
False |
I32 |
Cost to field vehicle in custom battle menu |
|
|
| category_image_path |
False |
StringU8 |
Smaller icons used for battle radar and on unit cards |
|
|
| special_edition_mask |
False |
I32 |
DLC - Special Edition Value |
|
|
| ignition_threshold |
False |
I32 |
|
|
|
| attack_damage |
False |
F32 |
Used by battering rams |
|
|
| selection_priority |
False |
F32 |
Used by campaign AI to select siege vehicle to build |
|
|
battlefield_siege_vehicles_to_autonomous_engines_tables
battles_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| type |
False |
StringU8 |
|
battle_types_tables |
type |
| is_naval |
False |
Boolean |
|
|
|
| specification |
False |
StringU8 |
|
|
|
| screenshot_path |
False |
OptionalStringU8 |
|
|
|
| map_path |
False |
OptionalStringU8 |
|
|
|
| team_size_1 |
False |
I32 |
|
|
|
| team_size_2 |
False |
I32 |
|
|
|
| release |
False |
Boolean |
|
|
|
| multiplayer |
False |
Boolean |
|
|
|
| singleplayer |
False |
Boolean |
|
|
|
| intro_movie |
False |
OptionalStringU8 |
|
|
|
| year |
False |
I32 |
|
|
|
| defender_funds_ratio |
False |
F32 |
|
|
|
| has_key_buildings |
False |
Boolean |
|
|
|
| matchmaking |
False |
Boolean |
|
|
|
| playable_area_width |
False |
F32 |
|
|
|
| playable_area_height |
False |
F32 |
|
|
|
| is_large_settlement |
False |
Boolean |
|
|
|
| has_15m_walls |
False |
Boolean |
|
|
|
battles_to_battle_sky_types_junctions_tables
bribe_actions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
False |
StringU8 |
|
|
|
| name |
False |
StringU8 |
|
|
|
building_chain_availabilities_tables
building_chain_availability_set_ids_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| id |
True |
StringU8 |
|
|
|
building_chain_availability_sets_tables
building_chain_to_slots_tables
building_chains_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| tech_category_tab |
False |
OptionalStringU8 |
|
|
|
| tech_category_position |
False |
OptionalStringU8 |
|
|
|
| chain_category |
False |
OptionalStringU8 |
|
|
|
| in_encyclopedia |
False |
Boolean |
|
|
|
| building_superchain |
False |
OptionalStringU8 |
|
building_superchains_tables |
key |
building_culture_variants_tables
building_effects_junction_tables
building_instances_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| num_instances |
False |
I32 |
|
|
|
building_level_armed_citizenry_junctions_tables
building_level_required_technology_junctions_tables
building_levels_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| level_name |
True |
StringU8 |
|
|
|
| chain |
False |
StringU8 |
|
building_chains_tables |
key |
| level |
False |
I32 |
|
|
|
| condition |
False |
StringU8 |
|
|
|
| create_time |
False |
I32 |
|
|
|
| create_cost |
False |
I32 |
|
|
|
| upkeep_cost |
False |
I32 |
|
|
|
| demolition_cost |
False |
I32 |
|
|
|
| zoc |
False |
I32 |
|
|
|
| lower_happiness |
False |
I32 |
|
|
|
| upper_happiness |
False |
I32 |
|
|
|
| repression |
False |
I32 |
|
|
|
| gdp |
False |
I32 |
|
|
|
| town_wealth_growth |
False |
I32 |
|
|
|
| pop_change |
False |
F32 |
|
|
|
| maxpop_change |
False |
F32 |
|
|
|
| commodity |
False |
StringU8 |
|
commodities_tables |
key |
| gov_type_key |
False |
StringU8 |
|
government_types_tables |
government_type |
| commodity_vol |
False |
I32 |
|
|
|
| only_in_capital |
False |
Boolean |
|
|
|
| military_prestige |
False |
I32 |
|
|
|
| naval_prestige |
False |
I32 |
|
|
|
| economic_prestige |
False |
I32 |
|
|
|
| enlightenment_prestige |
False |
I32 |
|
|
|
| destruction_terminator |
False |
Boolean |
|
|
|
| faction_unique |
False |
Boolean |
|
|
|
| religion_requirement |
False |
OptionalStringU8 |
|
religions_tables |
religion_key |
| first_in_world_bundle |
False |
OptionalStringU8 |
|
effect_bundles_tables |
key |
| resource_requirement |
False |
OptionalStringU8 |
|
resources_tables |
key |
| working_model |
False |
StringU8 |
|
warscape_rigid_tables |
key |
| unique_index |
False |
I32 |
|
|
|
| can_convert |
False |
Boolean |
|
|
|
| building_instance_key |
False |
OptionalStringU8 |
|
building_instances_tables |
key |
| audio_building_type |
False |
StringU8 |
|
audio_campaign_building_enums_tables |
key |
| should_show_building_level_in_ui_for_technology |
False |
Boolean |
|
|
|
| is_new |
False |
Boolean |
|
|
|
building_set_to_building_junctions_tables
building_sets_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
building_states_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
building_superchains_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| max_instances_per_region |
False |
I32 |
|
|
|
building_units_allowed_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| building |
False |
StringU8 |
|
building_levels_tables |
level_name |
| unit |
False |
StringU8 |
|
main_units_tables |
unit |
| XP |
False |
I32 |
|
|
|
| conditions |
False |
OptionalStringU8 |
|
|
|
| key |
True |
I64 |
|
|
|
| faction |
False |
OptionalStringU8 |
|
factions_tables |
key |
| enabled |
False |
Boolean |
|
|
|
building_upgrades_junction_tables
cai_agent_distribution_profiles_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
cai_agent_distribution_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
cai_agent_record_to_cai_agent_type_junctions_tables
cai_agent_recruitment_profiles_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
cai_agent_recruitment_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
cai_agent_type_distribution_profile_junctions_tables
cai_agent_type_recruitment_profile_junctions_tables
cai_agent_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
cai_base_building_context_values_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| building_key |
True |
StringU8 |
|
building_levels_tables |
level_name |
| economic_value |
False |
F32 |
|
|
|
| prestige_value |
False |
F32 |
|
|
|
| happiness_value |
False |
F32 |
|
|
|
| military_value |
False |
F32 |
|
|
|
| education_value |
False |
F32 |
|
|
|
| existing_buildings_apply_discount_over_limit |
False |
F32 |
|
|
|
| existing_buildings_discount_per_building |
False |
F32 |
|
|
|
| existing_buildings_maximum_discount |
False |
F32 |
|
|
|
cai_construction_system_building_values_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| building_chain |
True |
OptionalStringU8 |
|
building_chains_tables |
key |
| building_instance |
True |
OptionalStringU8 |
|
building_instances_tables |
key |
| building_or_building_range_start_inclusive |
True |
OptionalStringU8 |
|
building_levels_tables |
level_name |
| building_range_end_inclusive |
True |
OptionalStringU8 |
|
building_levels_tables |
level_name |
| building_super_chain |
True |
OptionalStringU8 |
|
building_superchains_tables |
key |
| cai_construction_system_category |
True |
OptionalStringU8 |
|
cai_construction_system_categories_tables |
key |
| cai_construction_system_category_group |
True |
OptionalStringU8 |
|
cai_construction_system_category_groups_tables |
key |
| campaign |
True |
OptionalStringU8 |
|
campaigns_tables |
campaign_name |
| culture |
True |
OptionalStringU8 |
|
cultures_tables |
key |
| faction |
True |
OptionalStringU8 |
|
factions_tables |
key |
| per_faction_building_limit_start |
False |
I32 |
|
|
|
| per_faction_building_limit_end |
False |
I32 |
|
|
|
| per_faction_building_minimum_discount_when_exceeding_limit_start |
False |
I32 |
|
|
|
| per_faction_building_maximum_discount_when_exceeding_limit_start |
False |
I32 |
|
|
|
| per_faction_building_minimum_discount_when_exceeding_limit_end |
False |
I32 |
|
|
|
| per_faction_building_maximum_discount_when_exceeding_limit_end |
False |
I32 |
|
|
|
| per_faction_per_building_discount_increment_when_exceeding_limit_start |
False |
I32 |
|
|
|
| per_faction_per_building_discount_increment_when_exceeding_limit_end |
False |
I32 |
|
|
|
| per_province_building_limit_start |
False |
I32 |
|
|
|
| per_province_building_limit_end |
False |
I32 |
|
|
|
| per_province_building_minimum_discount_when_exceeding_limit_start |
False |
I32 |
|
|
|
| per_province_building_maximum_discount_when_exceeding_limit_start |
False |
I32 |
|
|
|
| per_province_building_minimum_discount_when_exceeding_limit_end |
False |
I32 |
|
|
|
| per_province_building_maximum_discount_when_exceeding_limit_end |
False |
I32 |
|
|
|
| per_province_per_building_discount_increment_when_exceeding_limit_start |
False |
I32 |
|
|
|
| per_province_per_building_discount_increment_when_exceeding_limit_end |
False |
I32 |
|
|
|
| score_end_inclusive |
False |
I32 |
|
|
|
| score_or_score_start_inclusive |
False |
I32 |
|
|
|
| sub_culture |
True |
OptionalStringU8 |
|
cultures_subcultures_tables |
subculture |
cai_construction_system_categories_tables
cai_construction_system_category_groups_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
cai_construction_system_province_template_assignment_policies_tables
cai_construction_system_strategic_context_template_policies_tables
cai_construction_system_strategic_context_template_policy_junctions_tables
cai_construction_system_superchain_hints_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| economic_specialisation_recommended |
False |
Boolean |
|
|
|
| military_specialisation_recommended |
False |
Boolean |
|
|
|
| super_chain_key |
True |
StringU8 |
|
building_superchains_tables |
key |
cai_construction_system_synergies_tables
cai_construction_system_synergy_levels_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| absolute_effect |
False |
I32 |
|
|
|
| key |
True |
StringU8 |
|
|
|
| priority |
False |
I32 |
|
|
|
| relative_effect |
False |
F32 |
|
|
|
cai_construction_system_synergy_policies_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
cai_construction_system_templates_junctions_tables
cai_construction_system_templates_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| default_category_and_group_value |
False |
F32 |
|
|
|
| key |
True |
StringU8 |
|
|
|
cai_diplomacy_complex_treacheries_tables
cai_diplomacy_simple_treacheries_tables
cai_military_aggressiveness_policies_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
cai_military_behaviour_policies_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
cai_personalities_budget_allocation_policy_junctions_tables
cai_personalities_budget_allocations_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| agents_funding_cap |
False |
I32 |
|
|
|
| agents_funds_allocation_percentage |
False |
I32 |
|
|
|
| agents_percentage_of_pool_to_save_on_fail |
False |
I32 |
|
|
|
| agents_turns_of_inactivity_until_cap |
False |
I32 |
|
|
|
| army_funding_cap |
False |
I32 |
|
|
|
| army_funds_allocation_percentage |
False |
I32 |
|
|
|
| army_percentage_of_pool_to_save_on_fail |
False |
I32 |
|
|
|
| army_turns_of_inactivity_until_cap |
False |
I32 |
|
|
|
| construction_funding_cap |
False |
I32 |
|
|
|
| construction_funds_allocation_percentage |
False |
I32 |
|
|
|
| construction_percentage_of_pool_to_save_on_fail |
False |
I32 |
|
|
|
| construction_turns_of_inactivity_until_cap |
False |
I32 |
|
|
|
| diplomacy_funding_cap |
False |
I32 |
|
|
|
| diplomacy_funds_allocation_percentage |
False |
I32 |
|
|
|
| diplomacy_percentage_of_pool_to_save_on_fail |
False |
I32 |
|
|
|
| diplomacy_turns_of_inactivity_until_cap |
False |
I32 |
|
|
|
| key |
True |
StringU8 |
|
|
|
| navy_funding_cap |
False |
I32 |
|
|
|
| navy_funds_allocation_percentage |
False |
I32 |
|
|
|
| navy_percentage_of_pool_to_save_on_fail |
False |
I32 |
|
|
|
| navy_turns_of_inactivity_until_cap |
False |
I32 |
|
|
|
| minimum_settable_tax_level |
False |
StringU8 |
|
taxes_levels_tables |
tax_level |
| maximum_settable_tax_level |
False |
StringU8 |
|
taxes_levels_tables |
tax_level |
| technology_funds_allocation_percentage |
False |
I32 |
|
|
|
| technology_turns_of_inactivity_until_cap |
False |
I32 |
|
|
|
| technology_funding_cap |
False |
I32 |
|
|
|
| technology_percentage_of_pool_to_save_on_fail |
False |
I32 |
|
|
|
cai_personalities_budget_policies_tables
cai_personalities_construction_preference_policies_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
cai_personalities_construction_system_policies_tables
cai_personalities_income_allocation_policies_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| default_positive_net_income_survival_rounds |
False |
I32 |
For positive income the number of rounds used to determine treasury based increases allow per-turn outgoings. |
|
|
| default_proportion_of_net_income_to_spend |
False |
F32 |
Amount of net income to spend |
|
|
| default_zero_or_negative_net_income_survival_rounds |
False |
I32 |
At or below zero net income the number of rounds the treasury should be divided up for |
|
|
| key |
True |
StringU8 |
Policy key |
|
|
cai_personalities_income_allocation_policy_strategic_context_junctions_tables
cai_personalities_random_group_junctions_tables
cai_personalities_random_groups_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| random_personality_group_key |
True |
StringU8 |
|
|
|
cai_personalities_randomisation_policies_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| randomisation_policy_key |
True |
StringU8 |
|
|
|
cai_personalities_reliability_policies_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| join_ally_bias |
False |
F32 |
|
|
|
cai_personalities_religious_conversion_policies_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
cai_personalities_tables
cai_personalities_task_management_system_task_generator_profiles_tables
cai_personality_cultural_components_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| id |
True |
StringU8 |
|
|
|
cai_personality_cultural_multipliers_tables
cai_personality_deal_evaluation_component_overrides_tables
cai_personality_deal_evaluation_components_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| id |
True |
StringU8 |
|
|
|
| max_payment_value |
False |
F32 |
|
|
|
| payment_treachery_value |
False |
F32 |
|
|
|
| payment_offered_multiplier |
False |
F32 |
|
|
|
| payment_requested_multiplier |
False |
F32 |
|
|
|
cai_personality_deal_evaluation_deal_component_names_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| id |
True |
StringU8 |
|
|
|
cai_personality_deal_evaluation_deal_component_values_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| best_friends_value |
False |
F32 |
|
|
|
| bitter_enemies_value |
False |
F32 |
|
|
|
| deal_component |
True |
StringU8 |
|
cai_personality_deal_evaluation_deal_component_names_tables |
id |
| friendly_value |
False |
F32 |
|
|
|
| neutral_value |
False |
F32 |
|
|
|
| personality_component |
True |
StringU8 |
|
cai_personality_deal_evaluation_components_tables |
id |
| total_war_balance_factor |
False |
F32 |
|
|
|
| last_stand_balance_factor |
False |
F32 |
|
|
|
| unfriendly_value |
False |
F32 |
|
|
|
| very_friendly_value |
False |
F32 |
|
|
|
| very_unfriendly_value |
False |
F32 |
|
|
|
| war_balance_factor |
False |
F32 |
|
|
|
| tension_balance_factor |
False |
F32 |
|
|
|
| peace_balance_factor |
False |
F32 |
|
|
|
| treachery_value |
False |
F32 |
|
|
|
cai_personality_deal_generation_components_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| id |
True |
StringU8 |
|
|
|
cai_personality_deal_generation_generator_priorities_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| component_key |
True |
StringU8 |
|
cai_personality_deal_generation_components_tables |
id |
| generator_key |
True |
StringU8 |
|
cai_personality_deal_generation_generators_tables |
id |
| last_stand_priority |
False |
F32 |
|
|
|
| param1 |
False |
F32 |
|
|
|
| param2 |
False |
F32 |
|
|
|
| param3 |
False |
F32 |
|
|
|
| param4 |
False |
F32 |
|
|
|
| peace_priority |
False |
F32 |
|
|
|
| tension_priority |
False |
F32 |
|
|
|
| war_priority |
False |
F32 |
|
|
|
| total_war_priority |
False |
F32 |
|
|
|
| failure_timeout |
False |
I32 |
|
|
|
| min_payment_cap |
False |
I32 |
|
|
|
| max_payment_cap |
False |
I32 |
|
|
|
| max_payment_pct |
False |
F32 |
|
|
|
cai_personality_deal_generation_generators_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| id |
True |
StringU8 |
|
|
|
cai_personality_diplomatic_component_overrides_tables
cai_personality_diplomatic_components_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| id |
True |
StringU8 |
|
|
|
cai_personality_diplomatic_event_values_tables
cai_personality_diplomatic_events_tables
cai_personality_diplomatic_treaty_values_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| defensive_alliance |
False |
F32 |
|
|
|
| component_id |
True |
StringU8 |
|
cai_personality_diplomatic_components_tables |
id |
| trade_agreement |
False |
F32 |
|
|
|
| military_alliance |
False |
F32 |
|
|
|
| non_aggression_pact |
False |
F32 |
|
|
|
| vassalage_master |
False |
F32 |
|
|
|
| vassalage_vassal |
False |
F32 |
|
|
|
| client_state_protector |
False |
F32 |
|
|
|
| client_state_client |
False |
F32 |
|
|
|
| war |
False |
F32 |
|
|
|
| military_access |
False |
F32 |
|
|
|
cai_personality_negotiation_components_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| angry_reject_max |
False |
I32 |
Maximum number of counter offers before AI breaks off the negotiation. |
|
|
| angry_reject_min |
False |
I32 |
Minimum number of counter offers before AI breaks off the negotiation. |
|
|
| id |
True |
StringU8 |
|
|
|
| initial_decline |
False |
I32 |
Probability of declining the initial offer. |
|
|
| initial_counter |
False |
I32 |
Probability of countering the initial offer if able. |
|
|
| irrelevant_accept |
False |
I32 |
Probability of declining a counter offer if irrelevant & acceptable. |
|
|
| irrelevant_decline |
False |
I32 |
Probability of declining a counter offer if irrelevant. |
|
|
| irrelevant_counter_new |
False |
I32 |
Probability of countering an irrevelant counter offer with another goal if one can be generated. |
|
|
| irrelevant_counter_last |
False |
I32 |
Probability of countering an irrevelant counter offer with last goal. |
|
|
| max_interactions |
False |
I32 |
Maximum number of times AI is going to start a negotiation in 1 turn |
|
|
| max_steps_above_acceptable |
False |
I32 |
Maximum number of steps above the acceptable payment that can be proposed. |
|
|
| no_offer_chance |
False |
I32 |
Probability of not offering anything even if a goal was generated. |
|
|
| no_payment_chance |
False |
I32 |
Probability of not including payment in the initial offer of willing to offer it. |
|
|
| num_goals_generated |
False |
I32 |
Number of goals generated & evaluated before one is selected. |
|
|
cai_personality_occupation_decision_components_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| food_excess_cap |
False |
I32 |
|
|
|
| food_shortage_cap |
False |
I32 |
|
|
|
| id |
True |
StringU8 |
|
|
|
| min_attitude |
False |
I32 |
|
|
|
| squalor_cap |
False |
I32 |
|
|
|
cai_personality_occupation_decision_priorities_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| component_id |
True |
StringU8 |
|
cai_personality_occupation_decision_components_tables |
id |
| last_stand_priority |
False |
F32 |
|
|
|
| option |
True |
StringU8 |
|
|
|
| total_war_priority |
False |
F32 |
|
|
|
| war_priority |
False |
F32 |
|
|
|
| tension_priority |
False |
F32 |
|
|
|
| peace_priority |
False |
F32 |
|
|
|
cai_personality_strategic_components_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| friendly_towards_enemy_multiplier |
False |
F32 |
|
|
|
| friendly_towards_friend_multiplier |
False |
F32 |
|
|
|
| hostile_towards_enemy_multiplier |
False |
F32 |
|
|
|
| hostile_towards_friend_multiplier |
False |
F32 |
|
|
|
| id |
True |
StringU8 |
|
|
|
| max_friendly_attitude |
False |
F32 |
|
|
|
| max_hostile_attitude |
False |
F32 |
|
|
|
| unknown_faction_multiplier |
False |
F32 |
|
|
|
| max_merc_proportion |
False |
F32 |
|
|
|
| min_merc_cap |
False |
I32 |
|
|
|
| enemy_strength_modifier |
False |
F32 |
|
|
|
| enemy_threat_strength_modifier |
False |
F32 |
|
|
|
| min_retreat_ratio |
False |
F32 |
|
|
|
| min_retreat_to_settlement_ratio |
False |
F32 |
|
|
|
| strategic_balance_opportunism_factor |
False |
F32 |
|
|
|
| fortified_settlement_assault_strength_modifier |
False |
F32 |
|
|
|
| fortified_settlement_defend_strength_modifier |
False |
F32 |
|
|
|
cai_personality_strategic_desired_attitudes_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| best_friends_attitude |
False |
F32 |
|
|
|
| best_friends_positive_factor |
False |
F32 |
|
|
|
| bitter_enemies_attitude |
False |
F32 |
|
|
|
| bitter_enemies_positive_factor |
False |
F32 |
|
|
|
| friendly_attitude |
False |
F32 |
|
|
|
| friendly_positive_factor |
False |
F32 |
|
|
|
| neutral_attitude |
False |
F32 |
|
|
|
| neutral_positive_factor |
False |
F32 |
|
|
|
| strategic_component |
True |
StringU8 |
|
cai_personality_strategic_components_tables |
id |
| unfriendly_attitude |
False |
F32 |
|
|
|
| unfriendly_positive_factor |
False |
F32 |
|
|
|
| very_friendly_attitude |
False |
F32 |
|
|
|
| very_friendly_positive_factor |
False |
F32 |
|
|
|
| very_unfriendly_attitude |
False |
F32 |
|
|
|
| very_unfriendly_positive_factor |
False |
F32 |
|
|
|
| best_friends_negative_factor |
False |
F32 |
|
|
|
| very_friendly_negative_factor |
False |
F32 |
|
|
|
| friendly_negative_factor |
False |
F32 |
|
|
|
| neutral_negative_factor |
False |
F32 |
|
|
|
| unfriendly_negative_factor |
False |
F32 |
|
|
|
| very_unfriendly_negative_factor |
False |
F32 |
|
|
|
| bitter_enemies_negative_factor |
False |
F32 |
|
|
|
cai_personality_strategic_resource_values_tables
cai_siege_strength_modifiers_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| defence_strength_modifier |
False |
F32 |
|
|
|
| assault_strength_modifier |
False |
F32 |
|
|
|
| subculture |
True |
StringU8 |
|
cultures_subcultures_tables |
subculture |
cai_strategic_context_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
cai_task_management_system_task_generator_groups_generators_junctions_tables
cai_task_management_system_task_generator_groups_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
The name of the Task Generator Group |
|
|
cai_task_management_system_task_generators_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
The DB name of this CAI Task Management System Task Genertaor |
|
|
cai_variables_overides_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| cai_variable_key |
True |
StringU8 |
Campaign AI Variable to override |
cai_variables_tables |
key |
| campaign_key |
True |
StringU8 |
Campaign Key |
campaigns_tables |
campaign_name |
| optional_campaign_type |
True |
OptionalStringU8 |
(Optional) Long/Short |
|
|
| optional_difficulty_level |
True |
OptionalStringU8 |
(Optional) Integer value campaign difficulty |
|
|
| value |
False |
F32 |
Override value |
|
|
cai_variables_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
Campaign AI Control Variable Key |
|
|
| value |
False |
F32 |
Campaign AI Control Variable Base Value |
|
|
| description |
False |
StringU8 |
Campaign AI Variable Description |
|
|
campaign_ai_character_skill_tree_distribution_junctions_tables
campaign_ai_character_skill_tree_junctions_tables
campaign_ai_character_skill_tree_manager_agent_junctions_tables
campaign_ai_manager_behaviour_junctions_tables
campaign_ai_managers_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| manager |
True |
StringU8 |
|
|
|
campaign_ai_personalities_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| personality |
True |
StringU8 |
|
|
|
| is_default |
False |
Boolean |
|
|
|
campaign_ai_personality_junctions_tables
campaign_ai_technology_manager_path_junctions_tables
campaign_ai_technology_path_junctions_tables
campaign_ambush_ground_types_tables
campaign_autoresolver_battle_situations_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| battle_type |
False |
OptionalStringU8 |
|
campaign_battle_type_enums_tables |
key |
| id |
True |
StringU8 |
|
|
|
| night_battle |
False |
OptionalStringU8 |
|
|
|
| stance |
False |
OptionalStringU8 |
|
|
|
campaign_autoresolver_mod_group_modifier_values_tables
campaign_autoresolver_mod_group_targets_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| alliance_target |
False |
OptionalStringU8 |
|
|
|
| id |
True |
StringU8 |
|
|
|
| mechanic_target |
False |
OptionalStringU8 |
|
|
|
| player_target |
False |
OptionalStringU8 |
|
|
|
campaign_autoresolver_mod_groups_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| id |
True |
StringU8 |
|
|
|
campaign_autoresolver_modifiers_tables
campaign_autoresolver_situation_mod_groups_tables
campaign_autoresolver_stat_variables_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| description |
False |
OptionalStringU8 |
|
|
|
| id |
True |
StringU8 |
|
|
|
campaign_battle_presets_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| battle_type |
False |
StringU8 |
Battle type this preset is for |
campaign_battle_type_enums_tables |
key |
| coord_x |
False |
F32 |
X coordinate on map (0-1) |
|
|
| coord_y |
False |
F32 |
Y coordinate on map (0-1) |
|
|
| key |
True |
StringU8 |
Unique id |
|
|
| tile_upgrade |
False |
OptionalStringU8 |
Optional tile upgrade (for specifying settlement levels, etc; see tile_upgrades.xml) |
|
|
| is_unique_settlement |
False |
Boolean |
True only for unique settlements like carthage, currently used to determine if has all different settlement sizes |
|
|
| campaign_map |
False |
I32 |
This is the campaign map this preset is for |
campaign_map_playable_areas_tables |
index |
campaign_bonus_value_battle_context_battle_type_junctions_tables
campaign_bonus_value_battle_context_culture_junctions_tables
campaign_bonus_value_battle_context_faction_junctions_tables
campaign_bonus_value_battle_context_force_status_junctions_tables
campaign_bonus_value_battle_context_ground_type_junctions_tables
campaign_bonus_value_battle_context_specifiers_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| night_battles_only |
False |
Boolean |
|
|
|
campaign_bonus_value_battle_context_territory_status_junctions_tables
campaign_character_art_sets_campaign_groups_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
campaign_character_art_sets_group_junctions_tables
campaign_character_art_sets_tables
campaign_character_arts_tables
campaign_character_attribute_effects_tables
campaign_difficulty_handicap_effects_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| campaign_difficulty_handicap |
True |
I32 |
|
|
|
| human |
True |
Boolean |
|
|
|
| effect |
True |
StringU8 |
|
effects_tables |
effect |
| effect_scope |
False |
StringU8 |
|
campaign_effect_scopes_tables |
key |
| effect_value |
False |
F32 |
|
|
|
| optional_campaign_key |
False |
OptionalStringU8 |
|
campaigns_tables |
campaign_name |
campaign_effect_scope_agent_junctions_tables
campaign_effect_scope_character_force_relationship_junctions_tables
campaign_effect_scopes_tables
campaign_ground_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| type |
True |
StringU8 |
|
|
|
| movement_cost |
False |
I32 |
|
|
|
| can_ambush |
False |
Boolean |
|
|
|
| is_sea |
False |
Boolean |
|
|
|
| icon |
False |
StringU8 |
icon for tooltips |
|
|
campaign_map_attrition_damages_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| percent_unit_damage |
False |
I32 |
|
|
|
campaign_map_attrition_faction_immunities_tables
campaign_map_attrition_unit_immunities_tables
campaign_map_attritions_tables
campaign_map_playable_areas_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| index |
True |
StringU8 |
|
|
|
| sea_trade |
False |
Boolean |
|
|
|
| map_file |
False |
OptionalStringU8 |
|
|
|
| overlay_file |
False |
OptionalStringU8 |
|
|
|
| radar_file |
False |
OptionalStringU8 |
|
|
|
| meaningful_id |
False |
StringU8 |
|
|
|
| preview_width |
False |
I32 |
|
|
|
| preview_height |
False |
I32 |
|
|
|
| preview_border |
False |
I32 |
|
|
|
| minx |
False |
F32 |
|
|
|
| maxx |
False |
F32 |
|
|
|
| miny |
False |
F32 |
|
|
|
| maxy |
False |
F32 |
|
|
|
| mapname |
False |
StringU8 |
|
campaign_maps_tables |
mapname |
| minimap_lookup_file |
False |
OptionalStringU8 |
|
|
|
| is_available_in_custom_battle |
False |
Boolean |
Determines whether this maps tilemap is selectable in custom battle screen to pick battle maps |
|
|
campaign_map_regions_tables
campaign_map_roads_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| campaign |
False |
StringU8 |
|
campaigns_tables |
campaign_name |
| key |
True |
StringU8 |
|
|
|
| movement_cost |
False |
I32 |
|
|
|
| threshold |
False |
F32 |
|
|
|
| turns_required_to_upgrade_to |
False |
I32 |
|
|
|
| turns_required_to_downgrade_from |
False |
I32 |
|
|
|
campaign_map_settlements_tables
campaign_mp_coop_groups_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
campaign_mp_coop_groups_to_factions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| faction_key |
True |
StringU8 |
A faction to be added to a Multiplayer Coop Group |
factions_tables |
key |
| mp_coop_group |
True |
StringU8 |
The Multiplayer Coop Group to which the specified faction belongs. |
campaign_mp_coop_groups_tables |
key |
campaign_politics_strings_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
campaign_public_order_populace_effects_tables
campaign_settlement_display_aqueducts_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| building_path |
False |
OptionalStringU8 |
|
|
|
| position_x_map |
False |
F32 |
|
|
|
| position_y_map |
False |
F32 |
|
|
|
| position_z_height |
False |
F32 |
|
|
|
| region_key |
True |
StringU8 |
|
regions_tables |
key |
| rotation_cw_radians |
False |
F32 |
|
|
|
campaign_settlement_display_building_constructions_tables
campaign_settlement_display_building_ids_tables
campaign_settlement_display_building_trees_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| rigid_lookup_key |
False |
OptionalStringU8 |
|
|
|
| building_path |
False |
OptionalStringU8 |
|
|
|
| climate_type |
False |
StringU8 |
|
climates_tables |
climate_type |
| id |
True |
I64 |
|
|
|
campaign_settlement_display_buildings_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| building_path |
False |
OptionalStringU8 |
|
|
|
| display_building_key |
False |
StringU8 |
|
campaign_settlement_display_building_ids_tables |
key |
| is_slum |
False |
Boolean |
|
|
|
| is_sieged |
False |
Boolean |
|
|
|
| is_blockaded |
False |
Boolean |
|
|
|
| key |
True |
I64 |
|
|
|
| state |
False |
OptionalStringU8 |
|
campaign_settlement_display_buildings_enums_tables |
type |
| destruction_additional_model |
False |
OptionalStringU8 |
|
|
|
| destruction_override_model |
False |
OptionalStringU8 |
|
|
|
| construction_additional_model |
False |
OptionalStringU8 |
|
|
|
| construction_override_model |
False |
OptionalStringU8 |
|
|
|
campaign_settlement_display_siege_item_ids_tables
campaign_settlement_display_sprawl_pieces_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
campaign_stance_effects_junctions_tables
campaign_stances_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
campaign_statistics_categories_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| category_order |
False |
I32 |
|
|
|
| key |
True |
StringU8 |
|
|
|
campaign_statistics_strings_tables
campaign_subject_evolutions_tables
campaign_subject_faction_restriction_junctions_tables
campaign_subject_messages_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| message_type |
False |
StringU8 |
|
message_events_tables |
event |
campaign_subject_strings_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
campaign_subjects_tables
campaign_unit_stat_bonuses_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| bonus |
True |
StringU8 |
|
|
|
| icon_path |
False |
StringU8 |
|
|
|
| level |
True |
I32 |
|
|
|
| threshold |
False |
I32 |
|
|
|
| upgrade_cost_new |
False |
I32 |
|
|
|
| upgrade_cost_from_previous_level |
False |
I32 |
|
|
|
campaign_variables_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| variable_key |
True |
StringU8 |
|
|
|
| value |
False |
F32 |
|
|
|
campaign_vfx_descriptions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| vfx |
False |
StringU8 |
|
particle_effects_tables |
key |
| x_offset |
False |
F32 |
|
|
|
| y_offset |
False |
F32 |
|
|
|
| z_offset |
False |
F32 |
|
|
|
campaign_vfx_lookups_tables
campaigns_campaign_variables_junctions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| variable_key |
True |
StringU8 |
|
campaign_variables_tables |
variable_key |
| campaign_name |
True |
StringU8 |
|
campaigns_tables |
campaign_name |
| value |
False |
F32 |
|
|
|
| optional_difficulty_level |
True |
OptionalStringU8 |
|
|
|
| optional_campaign_type |
True |
OptionalStringU8 |
|
|
|
campaigns_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| campaign_name |
True |
StringU8 |
|
|
|
| map_name |
False |
StringU8 |
|
campaign_maps_tables |
mapname |
| is_grand |
False |
Boolean |
|
|
|
| campaign_order |
False |
I32 |
|
|
|
| exportable |
False |
Boolean |
|
|
|
| display_location |
False |
OptionalStringU8 |
|
|
|
| is_tutorial |
False |
Boolean |
|
|
|
| banner_icon |
False |
OptionalStringU8 |
|
|
|
| banner_image |
False |
OptionalStringU8 |
|
|
|
| available_for_mp |
False |
Boolean |
|
|
|
| mp_sort_order |
False |
I32 |
Sort order for MPC selection drop down |
|
|
capture_point_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| icon_name |
False |
StringU8 |
|
|
|
| key |
True |
StringU8 |
|
|
|
cdir_army_template_ratios_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| ratio |
False |
I32 |
|
|
|
| template |
True |
StringU8 |
|
|
|
| unit |
True |
StringU8 |
|
|
|
cdir_campaign_junctions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| campaign |
False |
OptionalStringU8 |
|
campaigns_tables |
campaign_name |
cdir_configs_tables
cdir_desire_priorities_tables
cdir_events_dilemma_choice_details_tables
cdir_events_dilemma_followup_dilemmas_tables
cdir_events_dilemma_followup_missions_tables
cdir_events_dilemma_incidents_tables
cdir_events_dilemma_option_junctions_tables
cdir_events_dilemma_payloads_tables
cdir_events_incident_followup_dilemmas_tables
cdir_events_incident_followup_incidents_tables
cdir_events_incident_followup_missions_tables
cdir_events_incident_option_junctions_tables
cdir_events_incident_payloads_tables
cdir_events_mission_followup_dilemmas_tables
cdir_events_mission_followup_missions_tables
cdir_events_mission_incidents_tables
cdir_events_mission_issuer_junctions_tables
cdir_events_mission_option_junctions_tables
cdir_events_mission_payloads_tables
cdir_events_payloads_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| effect_bundle_key |
False |
OptionalStringU8 |
|
effect_bundles_tables |
key |
| payload_key |
True |
StringU8 |
|
|
|
cdir_faction_junctions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| faction |
False |
OptionalStringU8 |
|
factions_tables |
key |
cdir_military_generator_configs_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
cdir_military_generator_template_priorities_tables
cdir_military_generator_template_ratios_tables
cdir_military_generator_templates_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
cdir_military_generator_unit_groups_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
cdir_military_generator_unit_qualities_tables
cdir_unit_balance_group_qualities_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| config_key |
False |
StringU8 |
|
|
|
| group_key |
False |
StringU8 |
|
|
|
| quality_group_key |
False |
StringU8 |
|
|
|
| quality |
False |
I32 |
|
|
|
cdir_unit_balance_groups_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
False |
StringU8 |
|
|
|
| army |
False |
Boolean |
|
|
|
cdir_unit_balance_template_junctions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| config_key |
False |
StringU8 |
|
|
|
| template_key |
False |
StringU8 |
|
|
|
| priority |
False |
I32 |
|
|
|
cdir_unit_balances_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| template_key |
False |
StringU8 |
|
|
|
| min_units |
False |
I32 |
|
|
|
| max_units |
False |
I32 |
|
|
|
| group_key |
False |
StringU8 |
|
|
|
| ideal_pct |
False |
F32 |
|
|
|
| variance |
False |
F32 |
|
|
|
| min_required |
False |
I32 |
|
|
|
cdir_unit_qualities_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| config_key |
False |
StringU8 |
|
|
|
| group_key |
False |
StringU8 |
|
|
|
| unit_key |
False |
StringU8 |
|
|
|
| quality |
False |
I32 |
|
|
|
centralised_upgrade_building_level_junctions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| upgraded_building_level |
True |
StringU8 |
The level to which the dependent buildings will be upgraded. |
building_levels_tables |
level_name |
| central_building_level |
False |
StringU8 |
The required level of the central building. |
building_levels_tables |
level_name |
| priority |
True |
I32 |
Used when more than one central building is in effect. |
|
|
character_experience_skill_tiers_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| agent_key |
True |
OptionalStringU8 |
|
agents_tables |
key |
| experience_threshold |
False |
I32 |
|
|
|
| skill_points |
False |
I32 |
|
|
|
| skill_rank |
True |
I32 |
|
|
|
| optional_campaign_key |
True |
OptionalStringU8 |
|
campaigns_tables |
campaign_name |
| for_army |
True |
Boolean |
|
|
|
| for_navy |
True |
Boolean |
|
|
|
character_skill_level_details_tables
character_skill_level_to_effects_junctions_tables
character_skill_node_links_tables
character_skill_node_sets_tables
character_skill_nodes_tables
character_skills_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| image_path |
False |
StringU8 |
|
|
|
| key |
True |
StringU8 |
|
|
|
| localised_description |
False |
StringU8 |
|
|
|
| localised_name |
False |
StringU8 |
|
|
|
| pre_battle_speech_parameter |
False |
OptionalStringU8 |
|
pre_battle_speech_parameters_enum_tables |
key |
| unlocked_at_rank |
False |
I32 |
|
|
|
| is_background_skill |
False |
Boolean |
|
|
|
| is_female_only_background_skill |
False |
Boolean |
|
|
|
| is_male_only_background_skill |
False |
Boolean |
|
|
|
| background_weighting |
False |
F32 |
|
|
|
character_trait_levels_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| level |
False |
I32 |
|
|
|
| trait |
False |
StringU8 |
|
character_traits_tables |
key |
| threshold_points |
False |
I32 |
|
|
|
| enabled_by_tech |
False |
OptionalStringU8 |
|
technologies_tables |
key |
character_traits_tables
chariot_types_enums_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
chat_shortcuts_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| game_area |
False |
StringU8 |
|
game_area_enums_tables |
key |
| key |
True |
StringU8 |
|
|
|
climates_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| climate_type |
True |
StringU8 |
|
|
|
| colour_index |
False |
I32 |
|
|
|
| conifer_line |
False |
I32 |
|
|
|
| tree_line |
False |
I32 |
|
|
|
| is_land |
False |
Boolean |
|
|
|
commander_unit_permissions_tables
commodities_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
resources_tables |
key |
| baseline_price_per_unit |
False |
F32 |
|
|
|
| price_elasticity_of_demand |
False |
F32 |
|
|
|
commodity_unit_names_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| unit |
True |
StringU8 |
|
|
|
culture_settlement_occupation_options_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| culture |
True |
StringU8 |
|
cultures_tables |
key |
| option |
True |
StringU8 |
|
|
|
culture_subculture_character_portraits_tables
culture_subculture_politics_government_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| culture |
True |
StringU8 |
|
cultures_tables |
key |
| government_type |
True |
StringU8 |
|
politics_government_types_tables |
government_type |
| on_screen_name_faction_leader |
False |
OptionalStringU8 |
|
|
|
| on_screen_name_government_type |
False |
StringU8 |
|
|
|
| faction |
True |
OptionalStringU8 |
|
factions_tables |
key |
| effect_bundle |
False |
OptionalStringU8 |
|
effect_bundles_tables |
key |
| is_default |
False |
Boolean |
|
|
|
| faction_leader_trait |
False |
StringU8 |
|
trait_info_tables |
trait |
| on_screen_name_faction_female_leader |
False |
OptionalStringU8 |
|
|
|
| faction_leader_trait_female |
False |
StringU8 |
|
trait_info_tables |
trait |
| on_screen_name_government_actions |
False |
OptionalStringU8 |
|
|
|
| on_screen_descr_government_actions |
False |
OptionalStringU8 |
|
|
|
cultures_subcultures_tables
cultures_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| index |
False |
I64 |
|
|
|
| fallback_ui_culture |
False |
OptionalStringU8 |
|
|
|
cursor_transitions_tables
cursors_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU16 |
|
|
|
| image |
False |
StringU16 |
.cur file to use for cursor |
|
|
| frames |
False |
I32 |
Number of frames cursor has |
|
|
| framerate |
False |
I32 |
Frame rate of cursor animation |
|
|
| hotspotX |
False |
I32 |
|
|
|
| hotspotY |
False |
I32 |
|
|
|
| loop |
False |
Boolean |
Whether animation loops indefinately |
|
|
| width |
False |
I32 |
Width of cursor image |
|
|
| height |
False |
I32 |
Height of cursor image |
|
|
cursus_honorum_level_requirements_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| age |
False |
I32 |
|
|
|
| level |
True |
I32 |
|
|
|
| rank |
False |
I32 |
|
|
|
| subculture_key |
True |
OptionalStringU8 |
|
cultures_subcultures_tables |
subculture |
| faction_key |
True |
OptionalStringU8 |
|
factions_tables |
key |
cursus_honorum_trait_junctions_tables
death_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
deployables_custom_battles_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| cap |
False |
I32 |
|
|
|
| deployable |
True |
StringU8 |
|
deployables_tables |
key |
| probability |
False |
I32 |
|
|
|
deployables_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| hitpoints |
False |
I32 |
|
|
|
| how |
False |
OptionalStringU8 |
|
unit_stat_modifiers_how_enums_tables |
key |
| icon_name |
False |
StringU8 |
Icon used for deployable card image |
|
|
| info_pic |
False |
OptionalStringU8 |
|
|
|
| key |
True |
StringU8 |
|
|
|
| kill_chance |
False |
F32 |
|
|
|
| min_columns |
False |
I32 |
|
|
|
| min_rows |
False |
I32 |
|
|
|
| model |
False |
StringU8 |
|
models_deployables_tables |
key |
| number |
False |
I32 |
|
|
|
| random_offset |
False |
F32 |
|
|
|
| spacing_x |
False |
F32 |
|
|
|
| spacing_y |
False |
F32 |
|
|
|
| stat_mod |
False |
OptionalStringU8 |
|
ui_unit_stats_tables |
key |
| value |
False |
F32 |
|
|
|
| recruitment_cap |
False |
I32 |
Maximum number per army |
|
|
| max_rows |
False |
I32 |
|
|
|
| model_2 |
False |
OptionalStringU8 |
|
models_deployables_tables |
key |
| ignition_threshold |
False |
I32 |
|
|
|
dilemma_to_campaign_subject_junctions_tables
dilemmas_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| generate |
False |
Boolean |
|
|
|
| key |
True |
StringU8 |
|
|
|
| localised_description |
False |
StringU8 |
|
|
|
| localised_title |
False |
StringU8 |
|
|
|
| ui_icon |
False |
StringU8 |
|
|
|
| ui_image |
False |
StringU8 |
|
|
|
| prioritized |
False |
Boolean |
|
|
|
diplomacy_current_treaties_to_diplomatic_options_tables
diplomacy_keys_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
diplomacy_negotiation_attitude_override_strings_tables
diplomacy_negotiation_attitudes_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| maximum_attitude |
False |
I32 |
|
|
|
| minimum_attitude |
False |
I32 |
|
|
|
diplomacy_negotiation_faction_attitude_override_strings_tables
diplomacy_negotiation_faction_override_strings_tables
diplomacy_negotiation_string_options_tables
diplomacy_negotiation_strings_tables
diplomacy_strings_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
diplomatic_action_faction_restrictions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| can_make_client_states |
False |
Boolean |
|
|
|
| can_make_confederations |
False |
Boolean |
|
|
|
| can_make_vassals |
False |
Boolean |
|
|
|
| faction |
True |
StringU8 |
|
factions_tables |
key |
diplomatic_action_subculture_restrictions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| can_make_client_states |
False |
Boolean |
|
|
|
| can_make_confederations |
False |
Boolean |
|
|
|
| can_make_vassals |
False |
Boolean |
|
|
|
| subculture |
True |
StringU8 |
|
cultures_subcultures_tables |
subculture |
diplomatic_relations_attitudes_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| attitude |
True |
StringU8 |
|
|
|
| value |
False |
I32 |
|
|
|
diplomatic_relations_religion_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| religion_A |
True |
StringU8 |
|
religions_tables |
religion_key |
| religion_B |
True |
StringU8 |
|
religions_tables |
religion_key |
| relations_modifier |
False |
I32 |
|
|
|
| religious_unhappiness_modifier |
False |
F32 |
|
|
|
effect_bonus_value_agent_junction_tables
effect_bonus_value_basic_junction_tables
effect_bonus_value_battle_context_junctions_tables
effect_bonus_value_battlefield_deployables_junctions_tables
effect_bonus_value_building_chain_junctions_tables
effect_bonus_value_building_set_junctions_tables
effect_bonus_value_id_action_results_additional_outcomes_junctions_tables
effect_bonus_value_ids_unit_sets_tables
effect_bonus_value_projectile_junctions_tables
effect_bonus_value_provincial_initiative_effect_record_junctions_tables
effect_bonus_value_religion_junction_tables
effect_bonus_value_resource_junction_tables
effect_bonus_value_siege_item_junctions_tables
effect_bonus_value_technology_category_junctions_tables
effect_bonus_value_unit_ability_junctions_tables
effect_bonus_value_unit_caste_junctions_tables
effect_bonus_value_unit_category_junction_tables
effect_bonus_value_unit_class_junction_tables
effect_bonus_value_unit_record_junctions_tables
effect_bundle_advancement_stages_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
effect_bundles_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| localised_description |
False |
StringU8 |
|
|
|
| localised_title |
False |
StringU8 |
|
|
|
| ui_icon |
False |
StringU8 |
|
|
|
| bundle_target |
False |
StringU8 |
|
effect_bundle_targets_tables |
key |
effect_bundles_to_effects_junctions_tables
effects_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| effect |
True |
StringU8 |
|
|
|
| icon |
False |
OptionalStringU8 |
|
|
|
| priority |
False |
I32 |
|
|
|
| icon_negative |
False |
OptionalStringU8 |
|
|
|
encyclopedia_blocks_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| block_key |
True |
StringU8 |
|
|
|
| class |
False |
StringU8 |
|
|
|
| image |
False |
OptionalStringU8 |
|
|
|
| image_class |
False |
StringU8 |
|
|
|
| order |
False |
I32 |
|
|
|
| page_key |
False |
StringU8 |
|
encyclopedia_pages_tables |
page_key |
encyclopedia_building_redirects_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| building |
True |
StringU8 |
|
building_levels_tables |
level_name |
| redirect_building |
False |
StringU8 |
building to redirect the user to if ‘building’ was clicked on |
building_levels_tables |
level_name |
encyclopedia_page_linkages_tables
encyclopedia_page_related_links_tables
encyclopedia_pages_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| page_key |
True |
StringU8 |
|
|
|
| template |
False |
StringU8 |
|
|
|
encyclopedia_template_strings_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| string_key |
True |
StringU8 |
|
|
|
encyclopedia_unit_redirects_tables
entity_training_levels_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| training_level |
True |
StringU8 |
|
|
|
| max_offset_distance |
False |
F32 |
|
|
|
event_log_descriptions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| event_key |
True |
StringU8 |
|
|
|
| optional_campaign_key |
False |
OptionalStringU8 |
|
campaigns_tables |
campaign_name |
| has_position |
False |
Boolean |
|
|
|
| icon |
False |
StringU8 |
|
|
|
| is_region_position |
False |
Boolean |
|
|
|
| movie_id |
False |
I32 |
|
|
|
experience_triggers_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| experience_points |
False |
I32 |
|
|
|
| trigger_key |
True |
StringU8 |
|
|
|
faction_banners_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
factions_tables |
key |
| primary_blue |
False |
I32 |
|
|
|
| primary_green |
False |
I32 |
|
|
|
| primary_red |
False |
I32 |
|
|
|
| secondary_blue |
False |
I32 |
|
|
|
| secondary_green |
False |
I32 |
|
|
|
| secondary_red |
False |
I32 |
|
|
|
| symbol |
False |
OptionalStringU8 |
|
|
|
| tertiary_blue |
False |
I32 |
|
|
|
| tertiary_green |
False |
I32 |
|
|
|
| tertiary_red |
False |
I32 |
|
|
|
faction_civil_war_setups_tables
faction_groups_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| effect_bundle |
False |
StringU8 |
|
effect_bundles_tables |
key |
| key |
True |
StringU8 |
|
|
|
| ui_icon |
False |
StringU8 |
|
|
|
faction_political_parties_junctions_tables
faction_politics_government_actions_junctions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| description |
False |
StringU8 |
|
|
|
| faction |
True |
StringU8 |
The faction for which this action is defined. |
factions_tables |
key |
| id |
True |
StringU8 |
An id for the action. Will be passed to lua for TRIGGER_EVENT-type actions. |
|
|
| image_path |
False |
StringU8 |
|
|
|
| title |
False |
StringU8 |
|
|
|
| type |
True |
StringU8 |
One of the hardcoded action types. |
politics_government_actions_tables |
key |
| cost |
False |
I32 |
Fixed cost in gold for this action. |
|
|
| cost_per_region |
False |
I32 |
Cost per owned region, used to make the action more expensive for large factions. |
|
|
| cooldown |
False |
I32 |
Cooldown in turns. The cooldown counter is shared for all actions. |
|
|
faction_rebellion_units_junctions_tables
faction_resource_consumptions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| number_of_regions |
True |
I32 |
|
|
|
| resource_consumption |
False |
I32 |
|
|
|
faction_to_campaign_junctions_tables
faction_to_faction_groups_junctions_tables
faction_to_mercenary_set_junctions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| faction_name |
True |
StringU8 |
|
factions_tables |
key |
| primary_colour_r |
False |
I32 |
|
|
|
| primary_colour_g |
False |
I32 |
|
|
|
| primary_colour_b |
False |
I32 |
|
|
|
| secondary_colour_r |
False |
I32 |
|
|
|
| secondary_colour_g |
False |
I32 |
|
|
|
| secondary_colour_b |
False |
I32 |
|
|
|
| tertiary_colour_r |
False |
I32 |
|
|
|
| tertiary_colour_g |
False |
I32 |
|
|
|
| tertiary_colour_b |
False |
I32 |
|
|
|
faction_variables_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| description |
False |
OptionalStringU8 |
|
|
|
| faction_variable_key |
True |
StringU8 |
|
|
|
| value |
False |
StringU8 |
|
|
|
factions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| index |
False |
I64 |
|
|
|
| subculture |
False |
StringU8 |
|
cultures_subcultures_tables |
subculture |
| category |
False |
StringU8 |
|
|
|
| screen_name |
False |
StringU8 |
|
|
|
| screen_adjective |
False |
StringU8 |
|
|
|
| name_group |
False |
I32 |
|
names_groups_tables |
key |
| skin |
False |
StringU8 |
|
|
|
| ui_skin |
False |
OptionalStringU8 |
|
|
|
| is_rebel |
False |
Boolean |
|
|
|
| mp_available |
False |
Boolean |
|
|
|
| mp_available_naval |
False |
Boolean |
|
|
|
| icons_path_units |
False |
StringU8 |
|
|
|
| flags_path |
False |
StringU8 |
|
|
|
| republican_flag_path |
False |
OptionalStringU8 |
|
|
|
| same_gov_type_revolution_flag_path |
False |
OptionalStringU8 |
|
|
|
| primary_colour_r |
False |
F32 |
|
|
|
| primary_colour_g |
False |
F32 |
|
|
|
| primary_colour_b |
False |
F32 |
|
|
|
| alt_primary_colour_r |
False |
F32 |
|
|
|
| alt_primary_colour_g |
False |
F32 |
|
|
|
| alt_primary_colour_b |
False |
F32 |
|
|
|
| secondary_colour_r |
False |
F32 |
|
|
|
| secondary_colour_g |
False |
F32 |
|
|
|
| secondary_colour_b |
False |
F32 |
|
|
|
| alt_secondary_colour_r |
False |
F32 |
|
|
|
| alt_secondary_colour_g |
False |
F32 |
|
|
|
| alt_secondary_colour_b |
False |
F32 |
|
|
|
| uniform_colour_r |
False |
F32 |
|
|
|
| uniform_colour_g |
False |
F32 |
|
|
|
| uniform_colour_b |
False |
F32 |
|
|
|
| alt_uniform_colour_r |
False |
F32 |
|
|
|
| alt_uniform_colour_g |
False |
F32 |
|
|
|
| alt_uniform_colour_b |
False |
F32 |
|
|
|
| military_group |
False |
StringU8 |
|
groupings_military_tables |
military_group |
| settler_rebellion_faction |
False |
OptionalStringU8 |
|
factions_tables |
key |
| rebel_colour_r |
False |
F32 |
|
|
|
| rebel_colour_g |
False |
F32 |
|
|
|
| rebel_colour_b |
False |
F32 |
|
|
|
| movie_death_event |
False |
OptionalStringU8 |
|
movie_event_strings_tables |
id |
| mp_use_republic_early |
False |
Boolean |
|
|
|
| mp_use_republic_late |
False |
Boolean |
|
|
|
| unit_regiment_name_group |
False |
I32 |
|
names_groups_tables |
key |
| ship_name_group |
False |
I32 |
|
names_groups_tables |
key |
| attack_desc |
False |
StringU8 |
|
|
|
| defend_desc |
False |
StringU8 |
|
|
|
| mp_stats_name |
False |
OptionalStringU8 |
|
|
|
| pre_battle_speech_parameter |
False |
StringU8 |
|
pre_battle_speech_parameters_enum_tables |
key |
| can_be_regionless |
False |
Boolean |
|
|
|
| card_colour_r |
False |
F32 |
|
|
|
| card_colour_g |
False |
F32 |
|
|
|
| card_colour_b |
False |
F32 |
|
|
|
| diplomacy_culture |
False |
StringU8 |
|
cultures_tables |
key |
| senator_total |
False |
I32 |
|
|
|
| uses_legion_names |
False |
Boolean |
|
|
|
fame_levels_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| ai_prestige |
False |
I32 |
|
|
|
| army_cap |
False |
I32 |
|
|
|
| champion_cap |
False |
I32 |
|
|
|
| dignitary_cap |
False |
I32 |
|
|
|
| level |
True |
I32 |
|
|
|
| navy_cap |
False |
I32 |
|
|
|
| player_prestige |
False |
I32 |
|
|
|
| province_initiative_cap |
False |
I32 |
|
|
|
| spy_cap |
False |
I32 |
|
|
|
| campaign |
True |
StringU8 |
|
campaigns_tables |
campaign_name |
| description_lookup |
False |
OptionalStringU8 |
|
campaign_localised_strings_tables |
key |
| effect_bundle |
False |
OptionalStringU8 |
|
effect_bundles_tables |
key |
family_relationship_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| relationship_type |
True |
StringU8 |
|
|
|
famous_battle_pools_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| pool_id |
True |
StringU8 |
|
|
|
| pool_posX |
False |
F32 |
|
|
|
| pool_posY |
False |
F32 |
|
|
|
| pool_radius |
False |
I32 |
|
|
|
| battle_name |
False |
StringU8 |
|
|
|
female_character_culture_details_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| chance_to_spawn |
False |
I32 |
values: (>= 0) - chance to spawn female character (in percent). If not set (value < 0) -> the value is read from female_character_faction_spawn_rates. |
|
|
| culture |
True |
StringU8 |
|
cultures_tables |
key |
| general |
False |
StringU8 |
values: (“y” / “n”) - the ability to “raise a force” from a settlement. |
|
|
| public_office |
False |
StringU8 |
values: (“y” / “n”) - access to the “Secure Promotion” action, as well as the ability to be faction and party leader. |
|
|
| missions |
False |
StringU8 |
values: (“y” / “n”) - access to any and all actions listed as missions (Diplomat, Administrator, Organize Feast + the new Political Marriage, Diplomatic Marriage, Dynastic Marriage). |
|
|
| trait |
False |
OptionalStringU8 |
special trait gives females bonus to missions. |
trait_info_tables |
trait |
female_character_faction_details_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| chance_to_spawn |
False |
I32 |
values: (>= 0) - chance to spawn female character (in percent). If not set (value < 0) -> the value is read from female_character_subculture_details |
|
|
| faction |
True |
StringU8 |
|
factions_tables |
key |
| general |
False |
OptionalStringU8 |
values: (“y” / “n” / not set ) - the ability to “raise a force” from a settlement. If not set -> the value is read from female_character_subculture_details |
|
|
| public_office |
False |
OptionalStringU8 |
values: (“y” / “n” / not set ) - access to the “Secure Promotion” action, as well as the ability to be faction and party leader. If not set -> the value is read from female_character_subculture_details |
|
|
| missions |
False |
OptionalStringU8 |
values: (“y” / “n” / not set ) - access to any and all actions listed as missions (Diplomat, Administrator, Organize Feast + the new Political Marriage, Diplomatic Marriage, Dynastic Marriage). If not set -> the value is read from female_character_subculture_details |
|
|
| trait |
False |
OptionalStringU8 |
special trait gives females bonus to missions. If not set the value is read from female_character_subculture_details |
trait_info_tables |
trait |
female_character_subculture_details_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| chance_to_spawn |
False |
I32 |
values: (>= 0) - chance to spawn female character (in percent). If not set (value < 0) -> the value is read from female_character_culture_details |
|
|
| general |
False |
OptionalStringU8 |
values: (“y” / “n” / not set ) - the ability to “raise a force” from a settlement. If not set -> the value is read from female_character_culture_details |
|
|
| public_office |
False |
OptionalStringU8 |
values: (“y” / “n” / not set ) - access to the “Secure Promotion” action, as well as the ability to be faction and party leader. If not set -> the value is read from female_character_culture_details |
|
|
| missions |
False |
OptionalStringU8 |
values: (“y” / “n” / not set ) - access to any and all actions listed as missions (Diplomat, Administrator, Organize Feast + the new Political Marriage, Diplomatic Marriage, Dynastic Marriage). If not set -> the value is read from female_character_culture_details |
|
|
| subculture |
True |
StringU8 |
|
cultures_subcultures_tables |
subculture |
| trait |
False |
OptionalStringU8 |
special trait gives females bonus to missions. If not set the value is read from female_character_culture_details |
trait_info_tables |
trait |
first_person_engines_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| auto_target |
False |
Boolean |
|
|
|
| camera_offset_x |
False |
F32 |
|
|
|
| camera_offset_y |
False |
F32 |
|
|
|
| camera_offset_z |
False |
F32 |
|
|
|
| half_accuracy_arc |
False |
F32 |
|
|
|
| half_horizontal_fire_arc |
False |
F32 |
|
|
|
| half_vertical_fire_arc_elevation |
False |
F32 |
|
|
|
| key |
True |
StringU8 |
|
gun_types_enum_tables |
key |
| near_clipping_plane |
False |
F32 |
|
|
|
| reload_time |
False |
F32 |
|
|
|
| track_projectile_distance |
False |
F32 |
|
|
|
| turn_delay |
False |
F32 |
|
|
|
| half_vertical_fire_arc_declination |
False |
F32 |
|
|
|
font_names_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| font_name |
True |
StringU8 |
|
|
|
fonts_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| bold |
True |
Boolean |
Whether font is a bold font |
|
|
| key |
True |
StringU8 |
|
font_names_tables |
font_name |
| size |
True |
I32 |
Size of font |
|
|
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| formation |
True |
StringU8 |
|
|
|
| icon_name |
False |
StringU8 |
Name of icon to use for formation button |
|
|
| is_army |
False |
Boolean |
Is formation for applying to whole army |
|
|
| is_naval |
False |
Boolean |
Is the formation for naval purposes |
|
|
| order |
False |
I32 |
Determines order formation buttons shown in ui |
|
|
fort_underlay_climate_jcts_tables
frontend_faction_leaders_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| animation |
False |
OptionalStringU8 |
|
|
|
| party |
True |
StringU8 |
|
political_parties_tables |
key |
| uniform |
False |
StringU8 |
|
|
|
| x_offset |
False |
F32 |
|
|
|
| y_offset |
False |
F32 |
|
|
|
game_area_enums_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
general_command_star_level_effects_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| alive_morale_bonus |
False |
I32 |
|
|
|
| command_star_level |
True |
I32 |
|
|
|
| melee_attack_bonus |
False |
I32 |
|
|
|
| melee_defence_bonus |
False |
I32 |
|
|
|
| nearby_morale_bonus |
False |
I32 |
|
|
|
government_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| government_type |
True |
StringU8 |
|
|
|
| elected_ministers |
False |
Boolean |
|
|
|
| hereditary_ministers |
False |
Boolean |
|
|
|
| rank |
False |
I32 |
|
|
|
| active_upper_class |
False |
StringU8 |
|
population_classes_tables |
population_class |
| active_lower_class |
False |
StringU8 |
|
population_classes_tables |
population_class |
governorships_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| governorship |
True |
StringU8 |
|
|
|
ground_type_to_stat_effects_tables
ground_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| enum_value |
False |
I32 |
|
|
|
| selection_cursor |
False |
OptionalStringU8 |
Cursor that appears while have unit selected and mouse over ground type |
cursors_tables |
key |
| standard_cursor |
False |
OptionalStringU8 |
Cursor that appears when have nothing selected and mouse over ground type |
cursors_tables |
key |
| type |
True |
StringU8 |
|
|
|
| penalty_immune_attribute |
False |
OptionalStringU8 |
Some ground types have penalties; this one will allow the unit to be immune to those penalties |
unit_attributes_tables |
key |
groupings_military_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| military_group |
True |
StringU8 |
|
|
|
historical_battles_ui_locations_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
battles_tables |
key |
| x |
False |
I32 |
|
|
|
| y |
False |
I32 |
|
|
|
| height_percent |
False |
I32 |
|
|
|
historical_character_traits_tables
historical_characters_tables
honour_effects_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| applies_to_ai |
False |
Boolean |
|
|
|
| factor |
False |
StringU8 |
|
honour_factors_tables |
key |
| key |
True |
StringU8 |
|
|
|
| value |
False |
I32 |
|
|
|
honour_factors_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| maximum_value |
False |
I32 |
|
|
|
| minimum_value |
False |
I32 |
|
|
|
incident_heading_texts_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU16 |
|
|
|
| text |
False |
StringU16 |
|
|
|
incidents_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| generate |
False |
Boolean |
|
|
|
| key |
True |
StringU8 |
|
|
|
| ui_icon |
False |
StringU8 |
|
|
|
| ui_image |
False |
StringU8 |
|
|
|
| prioritised |
False |
Boolean |
|
|
|
land_units_officers_tables
land_units_tables
land_units_to_unit_abilites_junctions_tables
loyalty_effects_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| applies_to_ai |
False |
Boolean |
|
|
|
| factor |
False |
StringU8 |
|
loyalty_factors_tables |
key |
| key |
True |
StringU8 |
|
|
|
| value |
False |
I32 |
|
|
|
loyalty_factors_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| maximum_value |
False |
I32 |
|
|
|
| minimum_value |
False |
I32 |
|
|
|
main_units_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| additional_building_requirement |
False |
OptionalStringU8 |
|
building_levels_tables |
level_name |
| campaign_cap |
False |
I32 |
|
|
|
| caste |
False |
StringU8 |
|
unit_castes_tables |
caste |
| create_time |
False |
I32 |
|
|
|
| is_naval |
False |
Boolean |
|
|
|
| land_unit |
False |
StringU8 |
|
land_units_tables |
key |
| num_men |
False |
I32 |
|
|
|
| multiplayer_cap |
False |
I32 |
|
|
|
| multiplayer_cost |
False |
I32 |
|
|
|
| naval_unit |
False |
OptionalStringU8 |
|
naval_units_tables |
key |
| num_ships |
False |
I32 |
|
|
|
| min_men_per_ship |
False |
I32 |
|
|
|
| max_men_per_ship |
False |
I32 |
|
|
|
| prestige |
False |
I32 |
|
|
|
| recruitment_cost |
False |
I32 |
|
|
|
| recruitment_movie |
False |
OptionalStringU8 |
|
|
|
| religion_requirement |
False |
OptionalStringU8 |
|
religions_tables |
religion_key |
| unit |
True |
StringU8 |
|
|
|
| upkeep_cost |
False |
I32 |
|
|
|
| weight |
False |
OptionalStringU8 |
|
unit_weights_tables |
key |
| campaign_total_cap |
False |
I32 |
|
|
|
| resource_requirement |
False |
OptionalStringU8 |
|
resources_tables |
key |
| world_leader_only |
False |
Boolean |
|
|
|
| can_trade |
False |
Boolean |
|
|
|
| special_edition_mask |
False |
I32 |
|
|
|
| unique_index |
False |
I64 |
|
|
|
| in_encyclopedia |
False |
Boolean |
|
|
|
| region_unit_resource_requirement |
False |
OptionalStringU8 |
|
region_unit_resources_tables |
key |
| audio_language |
False |
StringU8 |
|
cultures_subcultures_tables |
subculture |
| audio_vo_actor_group |
False |
OptionalStringU8 |
|
audio_vo_actor_groups_tables |
key |
marriage_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
melee_weapons_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| armour_penetrating |
False |
Boolean |
|
|
|
| armour_piercing |
False |
Boolean |
|
|
|
| bonus_v_cavalry |
False |
I32 |
|
|
|
| bonus_v_elephants |
False |
I32 |
|
|
|
| bonus_v_infantry |
False |
I32 |
|
|
|
| key |
True |
StringU8 |
|
|
|
| damage |
False |
I32 |
|
|
|
| ap_damage |
False |
I32 |
|
|
|
| first_strike |
False |
I32 |
|
|
|
| shield_piercing |
False |
Boolean |
|
|
|
| weapon_length |
False |
F32 |
|
|
|
| melee_weapon_type |
False |
StringU8 |
|
unit_melee_weapons_enum_tables |
key |
| audio_material |
False |
StringU8 |
|
audio_materials_enums_tables |
key |
mercenary_pool_modifiers_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| cost_modifier |
False |
F32 |
|
|
|
| culture_origin_match |
False |
Boolean |
|
|
|
| key |
True |
StringU8 |
|
|
|
| min_pool_culture_percentage |
False |
I32 |
|
|
|
| pool_type |
False |
StringU8 |
|
mercenary_pool_type_enums_tables |
pool_type |
| replenishment_modifier |
False |
F32 |
|
|
|
mercenary_pool_to_groups_junctions_tables
mercenary_pool_type_enums_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| pool_type |
True |
StringU8 |
|
|
|
mercenary_pools_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
mercenary_unit_groups_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| chance_to_replenish |
False |
F32 |
|
|
|
| key |
True |
StringU8 |
|
|
|
| max_count |
False |
I32 |
|
|
|
| max_replenish_per_turn |
False |
I32 |
|
|
|
| unit_record |
False |
StringU8 |
|
main_units_tables |
unit |
message_event_strings_tables
message_events_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| event |
True |
StringU8 |
|
|
|
| instant_open |
False |
Boolean |
|
|
|
| layout |
False |
StringU8 |
|
message_event_layout_types_tables |
Type |
| requires_response |
False |
Boolean |
|
|
|
| priority |
False |
I32 |
Messages with a higher priority will be opened over those with a lower priority. 100 is standard for all messages. |
|
|
military_force_legacy_emblems_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| culure_key |
False |
OptionalStringU8 |
|
cultures_tables |
key |
| faction_key |
False |
OptionalStringU8 |
|
factions_tables |
key |
| is_army |
False |
Boolean |
|
|
|
| key |
True |
StringU8 |
|
|
|
| subculture_key |
False |
OptionalStringU8 |
|
cultures_subcultures_tables |
subculture |
| icon |
False |
StringU8 |
|
|
|
| banner_decorator |
False |
StringU8 |
|
|
|
military_force_legacy_names_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| subculture |
True |
OptionalStringU8 |
|
cultures_subcultures_tables |
subculture |
| for_army |
False |
Boolean |
|
|
|
| campaign |
False |
OptionalStringU8 |
If a campaign is set for a particular subculture, only explicitly marked records will be used for that subculture/campaign combination. |
campaigns_tables |
campaign_name |
ministerial_effectiveness_modifiers_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| leader_minister_level |
True |
I32 |
|
|
|
| government_type |
True |
StringU8 |
|
government_types_tables |
government_type |
| effectiveness_bonus |
False |
I32 |
|
|
|
ministerial_positions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| minister_key |
True |
StringU8 |
|
|
|
| rank |
False |
I32 |
|
|
|
ministerial_positions_to_character_effects_tables
ministerial_positions_to_effects_tables
missile_weapons_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| precursor |
False |
Boolean |
|
|
|
| default_projectile |
False |
StringU8 |
|
projectiles_tables |
key |
| can_fire_at_buildings |
False |
Boolean |
|
|
|
missile_weapons_to_projectiles_tables
mission_issuers_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| issuer_key |
True |
StringU8 |
|
|
|
missions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| generate |
False |
Boolean |
|
|
|
| key |
True |
StringU8 |
|
|
|
| localised_description |
False |
StringU8 |
|
|
|
| localised_title |
False |
StringU8 |
|
|
|
| mission_type |
False |
StringU8 |
|
mission_types_tables |
key |
| ui_icon |
False |
StringU8 |
|
|
|
| ui_image |
False |
StringU8 |
|
|
|
| prioritised |
False |
Boolean |
|
|
|
models_deployables_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| display_path |
False |
OptionalStringU8 |
|
|
|
| key |
True |
StringU8 |
|
|
|
| logic_file |
False |
StringU8 |
|
|
|
| model_file |
False |
StringU8 |
|
|
|
models_entity_weapons_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| logic_file |
False |
StringU8 |
|
|
|
| model_file |
False |
StringU8 |
|
|
|
models_oars_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| left_row |
False |
OptionalStringU8 |
|
|
|
| key |
True |
StringU8 |
|
|
|
| rigid_model |
False |
OptionalStringU8 |
|
|
|
| left_end |
False |
OptionalStringU8 |
|
|
|
| right_row |
False |
OptionalStringU8 |
|
|
|
| right_end |
False |
OptionalStringU8 |
|
|
|
mount_variants_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| mount_key |
False |
StringU8 |
|
mounts_tables |
key |
| display_key |
False |
StringU8 |
|
|
|
| weight |
False |
F32 |
|
|
|
mountable_artillery_units_custom_battles_tables
mountable_artillery_units_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| unit_key |
True |
StringU8 |
|
main_units_tables |
unit |
mounts_tables
movie_event_strings_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| event |
True |
StringU8 |
|
|
|
| culture |
True |
StringU8 |
|
cultures_tables |
key |
| movie |
False |
StringU8 |
|
|
|
| id |
False |
StringU8 |
|
|
|
mp_budgets_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| budget |
False |
I32 |
|
|
|
| budget_size_key |
False |
StringU8 |
|
mp_budget_sizes_tables |
key |
| key |
True |
StringU8 |
|
|
|
| land |
False |
Boolean |
|
|
|
| siege_defender |
False |
Boolean |
|
|
|
mp_force_gen_army_sizes_by_budgets_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| budget |
True |
StringU8 |
|
mp_budgets_tables |
key |
| maximum_unit_count |
False |
I32 |
|
|
|
| minimum_unit_count |
True |
I32 |
|
|
|
mp_force_gen_template_junctions_tables
multiplayer_mininum_length_funds_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| value |
False |
F32 |
|
|
|
name_orders_tables
names_groups_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
I32 |
|
|
|
names_tables
naval_effects_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| effect_name |
False |
OptionalStringU8 |
|
particle_effects_tables |
key |
| key |
True |
StringU8 |
|
|
|
naval_fire_junctions_tables
naval_ramming_events_tables
naval_units_tables
naval_units_to_unit_abilites_junctions_tables
naval_weapons_enums_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| types |
True |
StringU8 |
|
|
|
naval_weapons_tables
particle_effects_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
pdlc_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| ID |
True |
StringU8 |
|
|
|
| SteamID |
False |
I32 |
|
|
|
| description |
False |
OptionalStringU8 |
|
|
|
| release_order |
False |
I32 |
|
|
|
plagues_permitted_campaigns_tables
plagues_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| grade |
False |
I32 |
|
|
|
| infectivity |
False |
I32 |
|
|
|
| lifetime |
False |
I32 |
|
|
|
| region_effect_bundle |
False |
StringU8 |
|
effect_bundles_tables |
key |
| minimum_squalor |
False |
I32 |
|
|
|
| name |
True |
StringU8 |
|
|
|
| military_force_effect_bundle |
False |
StringU8 |
|
effect_bundles_tables |
key |
political_actions_effect_bundles_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| action |
True |
StringU8 |
|
|
|
| effect_bundle |
False |
StringU8 |
|
effect_bundles_tables |
key |
| duration |
False |
I32 |
|
|
|
political_actions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| political_action_key |
True |
StringU8 |
|
|
|
| onscreen_name |
False |
StringU8 |
|
|
|
| icon_file_path |
False |
OptionalStringU8 |
|
|
|
| usage_cost_multiplier |
False |
F32 |
|
|
|
political_parties_loyalty_effect_bundles_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| bundle_key |
True |
StringU8 |
|
effect_bundles_tables |
key |
| loyalty |
True |
I32 |
|
|
|
political_parties_power_effect_bundles_tables
political_parties_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| playable |
False |
Boolean |
|
|
|
| ui_icon |
False |
StringU8 |
|
|
|
| effect_bundle |
False |
StringU8 |
|
effect_bundles_tables |
key |
| initial_power |
False |
I32 |
|
|
|
| r |
False |
F32 |
|
|
|
| g |
False |
F32 |
|
|
|
| b |
False |
F32 |
|
|
|
| trait1 |
False |
OptionalStringU8 |
|
political_traits_tables |
key |
| trait2 |
False |
OptionalStringU8 |
|
political_traits_tables |
key |
political_traits_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
The id of the political party trait |
|
|
| onscreen_name |
False |
StringU8 |
The name of the trait, shown in the politics UI |
|
|
| description |
False |
OptionalStringU8 |
Localized description of the trait. |
|
|
politics_government_actions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
politics_government_type_political_action_junctions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| government_type |
True |
StringU8 |
|
politics_government_types_tables |
government_type |
| is_available_for_faction_leader |
False |
Boolean |
|
|
|
| is_available_for_non_ruling_party_leaders |
False |
Boolean |
|
|
|
| is_available_for_non_ruling_party_members |
False |
Boolean |
|
|
|
| is_available_for_ruling_party_members |
False |
Boolean |
|
|
|
| political_action |
True |
StringU8 |
|
political_actions_tables |
political_action_key |
politics_government_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| government_type |
True |
StringU8 |
|
|
|
population_classes_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| population_class |
True |
StringU8 |
|
|
|
| riots |
False |
Boolean |
|
|
|
| demands |
False |
Boolean |
|
|
|
| spawn_rebel_general |
False |
Boolean |
|
|
|
portrait_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
pre_battle_speeches_tables
projectile_displays_tables
projectile_impacts_tables
projectile_shot_type_enum_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| requires_effect_enabling |
False |
Boolean |
|
|
|
| supersedes_shot_type |
False |
OptionalStringU8 |
|
|
|
projectile_trails_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
False |
StringU8 |
delete this field if you see it |
|
|
| width |
False |
F32 |
|
|
|
| duration |
False |
F32 |
|
|
|
| min_aparent_width_distance |
False |
F32 |
|
|
|
| colour_r |
False |
F32 |
|
|
|
| colour_g |
False |
F32 |
|
|
|
| colour_b |
False |
F32 |
|
|
|
| opacity |
False |
F32 |
|
|
|
| fadeout_distance |
False |
F32 |
|
|
|
| distortion_cross_fade_start_distance |
False |
F32 |
|
|
|
| distortion_cross_fade_range |
False |
F32 |
|
|
|
projectiles_explosions_tables
projectiles_missile_type_enum_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
False |
StringU8 |
|
|
|
projectiles_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| category |
False |
StringU8 |
|
projectile_category_enum_tables |
key |
| shot_type |
False |
StringU8 |
|
projectile_shot_type_enum_tables |
key |
| explosion_type |
False |
OptionalStringU8 |
|
projectiles_explosions_tables |
key |
| spin_type |
False |
StringU8 |
|
|
|
| projectile_number |
False |
I32 |
|
|
|
| trajectory_sight |
False |
StringU8 |
|
projectile_trajectory_sight_enum_tables |
key |
| effective_range |
False |
I32 |
|
|
|
| minimum_range |
False |
I32 |
|
|
|
| max_elevation |
False |
I32 |
This is the maximum angle that the projectile can be fired at. Generally you want it high (max 90 degrees), and above 45. Except for special cases (e.g. cannon) |
|
|
| muzzle_velocity |
False |
F32 |
This describes the speed the projectile launches at (metres per second). If it is negative, the code will calculate this value based on firing at 45 degrees, hitting at the effective range |
|
|
| marksmanship_bonus |
False |
F32 |
|
|
|
| spread |
False |
F32 |
|
|
|
| damage |
False |
I32 |
|
|
|
| ap_damage |
False |
I32 |
|
|
|
| penetration |
False |
OptionalStringU8 |
|
projectile_penetration_enum_tables |
key |
| incendiary |
False |
OptionalStringU8 |
NONE = 0, VERY_LOW = 1, LOW = 5, MEDIUM = 10, HIGH = 20, VERY_HIGH = 50 |
projectile_incendiary_enum_tables |
key |
| can_bounce |
False |
Boolean |
|
|
|
| high_air_resistance |
False |
Boolean |
|
|
|
| collision_radius |
False |
F32 |
|
|
|
| base_reload_time |
False |
F32 |
|
|
|
| below_waterline_damage_modifer |
False |
F32 |
|
|
|
| calibration_distance |
False |
F32 |
|
|
|
| calibration_area |
False |
F32 |
|
|
|
| bonus_v_infantry |
False |
I32 |
|
|
|
| bonus_v_cavalry |
False |
I32 |
|
|
|
| bonus_v_elephant |
False |
I32 |
|
|
|
| projectile_display |
False |
OptionalStringU8 |
|
projectile_displays_tables |
key |
| overhead_stat_effect |
False |
OptionalStringU8 |
|
special_ability_phases_tables |
id |
| projectile_audio |
False |
StringU8 |
|
audio_projectiles_tables |
key |
| shockwave_radius |
False |
F32 |
|
|
|
| can_damage_buildings |
False |
Boolean |
|
|
|
| contact_stat_effect |
False |
OptionalStringU8 |
|
special_ability_phases_tables |
id |
| is_grapple |
False |
Boolean |
|
|
|
prologue_chapters_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| battle_key |
False |
OptionalStringU8 |
Key in battles table (if this is a battle) |
battles_tables |
key |
| campaign_key |
False |
OptionalStringU8 |
Key in campaigns table (if this is a campaign) |
campaigns_tables |
campaign_name |
| is_battle |
False |
Boolean |
Is chapter a battle or campaign |
|
|
| number |
True |
I32 |
Chapter number |
|
|
| banner |
False |
OptionalStringU8 |
Path to the chapter banner from working_data |
|
|
prologue_loading_screens_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| background_image |
False |
StringU8 |
Path to background graphic |
|
|
| index |
True |
I64 |
|
|
|
| inset_image |
False |
StringU8 |
Path to inset graphic |
|
|
| pane_on_left |
False |
Boolean |
Is the text pane on the left or the right of the loading screen? |
|
|
| campaign |
False |
OptionalStringU8 |
|
campaigns_tables |
campaign_name |
province_to_mercenary_set_junctions_tables
provinces_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
provincial_initiative_records_tables
provincial_initiatives_to_subculture_junctions_tables
public_order_factors_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| factor |
True |
StringU8 |
|
|
|
| positive_pip_path |
False |
StringU8 |
|
|
|
| negative_pip_path |
False |
OptionalStringU8 |
|
|
|
| optional_campaign_key |
False |
OptionalStringU8 |
|
campaigns_tables |
campaign_name |
quotes_people_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| quote_person_key |
True |
StringU8 |
|
|
|
| quote_person_onscreen |
False |
StringU8 |
|
|
|
quotes_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| quote_onscreen |
False |
StringU8 |
|
|
|
| quote_person |
False |
StringU8 |
|
quotes_people_tables |
quote_person_key |
| key |
True |
StringU8 |
|
|
|
random_localisation_strings_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
region_campaign_overrides_tables
region_economics_factors_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| factor |
True |
StringU8 |
|
|
|
| positive_pip_path |
False |
StringU8 |
|
|
|
region_groups_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| camera_heading |
False |
F32 |
|
|
|
| camera_position_x |
False |
F32 |
|
|
|
| camera_position_y |
False |
F32 |
|
|
|
| camera_zoom |
False |
F32 |
|
|
|
| group_key |
True |
StringU8 |
|
|
|
| round |
False |
I32 |
|
|
|
region_religions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| region |
True |
StringU8 |
|
regions_tables |
key |
| religion |
False |
StringU8 |
|
religions_tables |
religion_key |
| religion_zeal |
False |
I32 |
|
|
|
region_to_province_junctions_tables
region_unit_resources_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| string |
False |
StringU8 |
|
|
|
regions_continents_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| continent |
True |
StringU8 |
|
|
|
regions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| r |
False |
I32 |
|
|
|
| g |
False |
I32 |
|
|
|
| b |
False |
I32 |
|
|
|
| is_sea |
False |
Boolean |
|
|
|
| owner_bundle |
False |
OptionalStringU8 |
|
effect_bundles_tables |
key |
regions_to_region_groups_junctions_tables
religion_conversion_mods_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| rel_from |
True |
StringU8 |
|
religions_tables |
religion_key |
| rel_to |
True |
StringU8 |
|
religions_tables |
religion_key |
| modifier |
False |
F32 |
|
|
|
religions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| religion_key |
True |
StringU8 |
|
|
|
| convertibility |
False |
I32 |
|
|
|
| ui_icon_path |
False |
StringU8 |
|
|
|
resource_effects_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| effect_key |
True |
StringU8 |
|
effects_tables |
effect |
| resource_key |
True |
StringU8 |
|
resources_tables |
key |
| value |
False |
F32 |
|
|
|
resources_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| unit |
False |
OptionalStringU8 |
|
commodity_unit_names_tables |
unit |
| slot_bed |
False |
StringU8 |
|
slots_tables |
slot |
| trade_value |
False |
I32 |
|
|
|
| icon_filepath |
False |
StringU8 |
|
|
|
| strategic_value |
False |
I32 |
|
|
|
| in_encyclopedia |
False |
Boolean |
|
|
|
scripted_objectives_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
Key used by scriptors to trigger |
|
|
scripted_subtitles_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
Key for scriptors to trigger |
|
|
| character_for_vo |
False |
OptionalStringU8 |
In-game character who will provide VO for this line, if any |
|
|
sea_surfaces_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| sea_wind_speed |
False |
F32 |
|
|
|
| sea_phillips_constant |
False |
F32 |
|
|
|
| sea_choppiness |
False |
F32 |
|
|
|
| swell_wind_speed |
False |
F32 |
|
|
|
| swell_phillips_constant |
False |
F32 |
|
|
|
| foam_enabled |
False |
Boolean |
|
|
|
| foam_decay_rate |
False |
F32 |
|
|
|
| foam_fade_in_time |
False |
F32 |
|
|
|
| foam_cut_off_value |
False |
F32 |
|
|
|
| froth_value |
False |
F32 |
|
|
|
| froth_distortion_speed |
False |
F32 |
|
|
|
| froth_distortion_amount |
False |
F32 |
|
|
|
| spray_cut_off_value |
False |
F32 |
|
|
|
| spray_speed |
False |
F32 |
|
|
|
| spray_duration |
False |
F32 |
|
|
|
| sea_shininess |
False |
F32 |
|
|
|
| sea_decay |
False |
F32 |
|
|
|
| reflection_flattening_factor |
False |
F32 |
|
|
|
| wave_trough_y_value |
False |
F32 |
|
|
|
| detail_normal_uv_scale1 |
False |
F32 |
|
|
|
| detail_normal_uv_speed1 |
False |
F32 |
|
|
|
| detail_normal_uv_scale2 |
False |
F32 |
|
|
|
| detail_normal_uv_speed2 |
False |
F32 |
|
|
|
season_attritions_tables
season_province_effect_bundles_tables
seasons_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| season |
True |
StringU8 |
|
|
|
| onscreen |
False |
StringU8 |
|
|
|
| order |
False |
I32 |
|
|
|
send_diplomat_incidents_tables
ship_dbs_tables
slot_template_to_building_superchain_junctions_tables
slot_templates_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
slot_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| can_convert |
False |
Boolean |
|
|
|
| can_destroy |
False |
Boolean |
|
|
|
| key |
True |
StringU8 |
|
|
|
slots_gdp_values_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| slot |
True |
StringU8 |
|
slots_tables |
slot |
| level |
True |
I32 |
|
|
|
| gdp_value |
False |
F32 |
|
|
|
| building_gdp_modifier |
False |
F32 |
|
|
|
slots_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| slot |
True |
StringU8 |
|
|
|
| is_farm |
False |
Boolean |
|
|
|
| is_town |
False |
Boolean |
|
|
|
| is_port |
False |
Boolean |
|
|
|
| is_resource |
False |
Boolean |
|
|
|
| supports_building_level_conversion |
False |
Boolean |
|
|
|
slots_templates_models_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| template_name |
True |
StringU8 |
|
|
|
| model_filename |
False |
StringU8 |
|
|
|
| model_filepath |
False |
StringU8 |
|
|
|
sound_events_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
False |
OptionalStringU16 |
|
|
|
special_ability_groups_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| ability_group |
True |
StringU8 |
|
|
|
| icon_path |
False |
StringU8 |
|
|
|
| special_edition_mask |
False |
I32 |
|
|
|
special_ability_groups_to_factions_junctions_tables
special_ability_groups_to_unit_abilities_junctions_tables
special_ability_invalid_usage_flags_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| flag_key |
True |
StringU8 |
|
|
|
special_ability_phase_attribute_effects_tables
special_ability_phase_stat_effects_tables
special_ability_phases_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| duration |
False |
F32 |
|
|
|
| effect_type |
False |
StringU8 |
|
special_ability_phase_effect_types_tables |
effect_type |
| id |
True |
StringU8 |
|
|
|
| requested_stance |
False |
OptionalStringU8 |
|
special_ability_stance_enums_tables |
key |
| unbreakable |
False |
Boolean |
|
|
|
| cant_move |
False |
Boolean |
|
|
|
| kill_own_unit |
False |
Boolean |
|
|
|
| freeze_fatigue |
False |
Boolean |
|
|
|
| fatigue_change_ratio |
False |
F32 |
This is a scalar that changes the unit’s fatigue (once off) relative to the maximum. For example, -0.25 will reduce it by 25% and 1.1 will increase it by 10% |
|
|
| inspiration_aura_range_mod |
False |
F32 |
|
|
|
| ability_recharge_change |
False |
F32 |
|
|
|
| minor_casualties |
False |
Boolean |
|
|
|
| major_casualties |
False |
Boolean |
|
|
|
| ui_vfx |
False |
OptionalStringU8 |
|
ui_effects_tables |
key |
| rally_amount |
False |
I32 |
This will adda certain amount to the morale score, and also prevent routing while active |
|
|
special_ability_to_auto_deactivate_flags_tables
special_ability_to_invalid_usage_flags_tables
special_ability_to_special_ability_phase_junctions_tables
spotting_and_hiding_values_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| spot_dist_scrub |
False |
I32 |
At what range do we see units hidden in scrub |
|
|
| spot_dist_tree |
False |
I32 |
At what range do we see units hidden in trees |
|
|
| visibility_max_spot_range |
False |
I32 |
We cannot see units after this range |
|
|
| visibility_min_spot_range |
False |
I32 |
We always see units within this range |
|
|
stances_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| onscreen |
False |
StringU8 |
|
|
|
state_gift_values_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| value |
False |
I32 |
|
|
|
stats_clans_tables
stats_tables
subtitle_timings_tables
taxes_classes_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| tax |
True |
StringU8 |
|
|
|
taxes_effects_jct_tables
taxes_keys_tables
taxes_levels_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| tax_level |
True |
StringU8 |
|
|
|
| percentage |
False |
I32 |
|
|
|
team_colours_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| alliance |
False |
I32 |
|
|
|
| b |
True |
I32 |
|
|
|
| g |
True |
I32 |
|
|
|
| r |
True |
I32 |
|
|
|
| army_index |
False |
I32 |
|
|
|
technologies_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| building_level |
False |
StringU8 |
|
building_levels_tables |
level_name |
| position_index |
False |
I32 |
|
|
|
| research_points_required |
False |
I32 |
|
|
|
| icon_name |
False |
StringU8 |
|
|
|
| military_prestige |
False |
I32 |
|
|
|
| naval_prestige |
False |
I32 |
|
|
|
| economic_prestige |
False |
I32 |
|
|
|
| enlightenment_prestige |
False |
I32 |
|
|
|
| mp_available_early |
False |
Boolean |
|
|
|
| mp_available_late |
False |
Boolean |
|
|
|
| info_pic |
False |
StringU8 |
|
|
|
| ai_bias |
False |
I32 |
|
|
|
| unique_index |
False |
I32 |
|
|
|
| cost_per_round |
False |
I32 |
|
|
|
| is_civil |
False |
Boolean |
|
|
|
| is_engineering |
False |
Boolean |
|
|
|
| is_military |
False |
Boolean |
|
|
|
technology_categories_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| position |
False |
I32 |
|
|
|
technology_category_modules_tables
technology_category_parents_tables
technology_effects_junction_tables
technology_node_links_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| child_key |
True |
StringU8 |
|
technology_nodes_tables |
key |
| initial_descent_tiers |
False |
I32 |
|
|
|
| parent_key |
True |
StringU8 |
|
technology_nodes_tables |
key |
| parent_link_position |
False |
I32 |
|
|
|
| child_link_position |
False |
I32 |
|
|
|
technology_node_sets_tables
technology_nodes_tables
technology_required_building_levels_junctions_tables
technology_required_technology_junctions_tables
technology_unit_upgrades_tables
terrain_tilesets_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| tileset_name |
True |
StringU8 |
|
|
|
town_wealth_growth_factors_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| factor |
True |
StringU8 |
|
|
|
| positive_pip_path |
False |
StringU8 |
|
|
|
| negative_pip_path |
False |
StringU8 |
|
|
|
trade_details_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| icon_filepath |
False |
StringU8 |
|
|
|
trade_display_campaign_originating_culture_trade_model_options_tables
trade_display_campaign_owning_culture_produced_resource_trade_model_options_tables
trade_display_campaign_owning_culture_trade_model_options_tables
trade_display_campaign_trade_model_options_tables
trade_display_generic_trade_model_options_tables
trade_display_originating_culture_trade_model_options_tables
trade_display_originating_subculture_trade_model_options_tables
trade_display_owning_culture_trade_model_options_tables
trade_display_owning_faction_trade_model_options_tables
trade_display_produced_resource_trade_model_options_tables
trade_display_trade_models_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| is_naval |
False |
Boolean |
|
|
|
| key |
True |
StringU8 |
|
|
|
| model |
False |
StringU8 |
|
warscape_animated_tables |
key |
| optional_following_model |
False |
OptionalStringU8 |
|
warscape_animated_tables |
key |
| optional_following_model_distance |
False |
F32 |
|
|
|
trade_node_groups_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
trait_categories_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| category |
True |
StringU8 |
|
|
|
| icon_path |
False |
OptionalStringU8 |
|
|
|
trait_info_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| trait |
True |
StringU8 |
|
|
|
| applicable_to |
False |
StringU8 |
|
|
|
trait_level_effects_tables
trait_to_antitraits_tables
trait_to_included_agents_tables
trees_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| tree_id |
False |
StringU16 |
|
|
|
| distance_to_coast |
False |
I32 |
|
|
|
| shrub |
False |
Boolean |
|
|
|
| high_altitude |
False |
Boolean |
|
|
|
| conifer |
False |
Boolean |
|
|
|
trigger_effects_tables
trigger_events_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| event |
True |
StringU8 |
|
|
|
ui_effects_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
Key for ui_effect |
|
|
| banner_fx |
False |
OptionalStringU8 |
Effect that plays around base of unit banner |
particle_effects_tables |
key |
| ping_fx |
False |
OptionalStringU8 |
Effect that plays around effect icon that appears on top of banner |
particle_effects_tables |
key |
ui_unit_stat_to_classes_tables
ui_unit_stats_filters_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
ui_unit_stats_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| onscreen_name |
False |
StringU8 |
On screen name for stat that is shown on info panel |
|
|
| max_value |
False |
I32 |
Maximum value of stat, affects stat bars on info panel when calculating percentage full |
|
|
| campaign_only |
False |
Boolean |
Is the stat only relevant to campaign? These are only shown in campaign. |
|
|
| sort_order |
False |
I32 |
Determines order stats shown on info panel |
|
|
unit_abilities_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| stationary_for_turn |
False |
Boolean |
|
|
|
| supersedes_ability |
False |
OptionalStringU8 |
|
|
|
| requires_effect_enabling |
False |
Boolean |
|
|
|
| tooltip_text |
False |
OptionalStringU8 |
|
|
|
unit_armour_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| armour_value |
False |
I32 |
|
|
|
| bonus_v_missiles |
False |
OptionalStringU8 |
|
|
|
| key |
True |
StringU8 |
|
|
|
| weak_v_missiles |
False |
OptionalStringU8 |
|
|
|
| audio_material |
False |
StringU8 |
|
audio_materials_enums_tables |
key |
unit_attributes_groups_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| group_name |
True |
StringU8 |
|
|
|
unit_attributes_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
unit_attributes_to_groups_junctions_tables
unit_castes_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| caste |
True |
StringU8 |
|
|
|
| localised_name |
False |
OptionalStringU8 |
|
|
|
| sort_priority |
False |
I32 |
|
|
|
unit_category_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| localised_name |
False |
OptionalStringU8 |
|
|
|
| r_colour |
False |
F32 |
|
|
|
| g_colour |
False |
F32 |
|
|
|
| b_colour |
False |
F32 |
|
|
|
| min_battle_rows |
False |
I32 |
|
|
|
unit_class_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| onscreen |
False |
StringU8 |
|
|
|
| sort_priority |
False |
I32 |
|
|
|
| icon |
False |
StringU8 |
|
|
|
| can_assault_settlment |
False |
Boolean |
|
|
|
unit_description_gameplay_texts_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
False |
StringU8 |
|
|
|
unit_description_historical_texts_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
unit_description_short_texts_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
unit_description_strengths_weaknesses_texts_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
unit_experience_bonuses_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| stat |
True |
StringU8 |
|
ui_unit_stats_tables |
key |
| value |
False |
I32 |
|
|
|
| growth_rate |
False |
F32 |
|
|
|
| growth_scalar |
False |
F32 |
|
|
|
unit_experience_threshold_modifiers_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
main_units_tables |
unit |
| modifier |
False |
F32 |
|
|
|
unit_experience_thresholds_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| value |
False |
I32 |
|
|
|
unit_fatigue_effects_tables
unit_ground_type_movement_modifiers_tables
unit_required_technology_junctions_tables
unit_set_to_unit_junctions_tables
unit_sets_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
unit_shield_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| shield_defence_value |
False |
I32 |
|
|
|
| shield_armour_value |
False |
I32 |
|
|
|
| audio_material |
False |
StringU8 |
|
audio_materials_enums_tables |
key |
| missile_block_chance |
False |
I32 |
|
|
|
unit_spacings_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| close_formation_spacing_horizontal |
False |
F32 |
|
|
|
| close_formation_spacing_variation |
False |
F32 |
|
|
|
| close_formation_spacing_vertical |
False |
F32 |
|
|
|
| dismounted_close_formation_spacing_horizontal |
False |
F32 |
|
|
|
| dismounted_close_formation_spacing_variation |
False |
F32 |
|
|
|
| dismounted_close_formation_spacing_vertical |
False |
F32 |
|
|
|
| dismounted_loose_formation_spacing_horizontal |
False |
F32 |
|
|
|
| dismounted_loose_formation_spacing_variation |
False |
F32 |
|
|
|
| dismounted_loose_formation_spacing_vertical |
False |
F32 |
|
|
|
| horde |
False |
Boolean |
|
|
|
| key |
True |
StringU8 |
|
|
|
| loose_formation_spacing_horizontal |
False |
F32 |
|
|
|
| loose_formation_spacing_variation |
False |
F32 |
|
|
|
| loose_formation_spacing_vertical |
False |
F32 |
|
|
|
unit_special_abilities_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
unit_abilities_tables |
key |
| active_time |
False |
F32 |
|
|
|
| recharge_time |
False |
F32 |
|
|
|
| num_uses |
False |
I32 |
|
|
|
| effect_range |
False |
F32 |
|
|
|
| affect_self |
False |
Boolean |
|
|
|
| num_effected_friendly_units |
False |
I32 |
|
|
|
| num_effected_enemy_units |
False |
I32 |
|
|
|
| update_targets_every_frame |
False |
Boolean |
|
|
|
| initial_recharge |
False |
F32 |
|
|
|
| activated_projectile |
False |
OptionalStringU8 |
|
projectiles_tables |
key |
| can_autotrigger |
False |
Boolean |
|
|
|
| target_friends |
False |
Boolean |
|
|
|
| target_enemies |
False |
Boolean |
|
|
|
| target_ground |
False |
Boolean |
|
|
|
| target_intercept_range |
False |
F32 |
|
|
|
| assume_specific_behaviour |
False |
OptionalStringU8 |
|
special_abilities_specific_behaviour_types_tables |
key |
| clear_current_order |
False |
Boolean |
|
|
|
| wind_up_time |
False |
F32 |
|
|
|
| passive |
False |
Boolean |
|
|
|
| unique_id |
False |
I32 |
|
|
|
unit_stat_modifiers_tables
unit_stats_land_experience_bonuses_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| xp_level |
True |
StringU8 |
|
|
|
| melee_attack |
False |
I32 |
|
|
|
| melee_defence |
False |
I32 |
|
|
|
| core_reloading_skill |
False |
I32 |
|
|
|
| morale |
False |
I32 |
|
|
|
| core_marksmanship |
False |
I32 |
|
|
|
| fatigue |
False |
I32 |
|
|
|
| mp_fixed_cost |
False |
I32 |
|
|
|
| mp_experience_cost_multiplier |
False |
F32 |
|
|
|
unit_stats_naval_crew_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| unit_type |
True |
StringU8 |
|
|
|
| core_loading_skill |
False |
I32 |
|
|
|
| core_marksmanship |
False |
I32 |
|
|
|
| melee_attack |
False |
I32 |
|
|
|
| melee_defence |
False |
I32 |
|
|
|
| melee_weapon_type |
False |
StringU8 |
|
|
|
| pistols |
False |
Boolean |
|
|
|
| ammo |
False |
I32 |
|
|
|
| battle_entity |
False |
StringU8 |
|
battle_entities_tables |
key |
| soldier_model |
False |
StringU8 |
|
warscape_animated_tables |
key |
| man_animations_table |
False |
StringU8 |
|
battle_animations_table_tables |
key |
| equipment_theme |
False |
StringU8 |
|
|
|
| armour_audio |
False |
StringU8 |
|
|
|
| armour |
False |
I32 |
|
|
|
| spacing |
False |
F32 |
|
|
|
| discipline |
False |
I32 |
|
|
|
| missile_type |
False |
OptionalStringU8 |
|
projectiles_tables |
key |
unit_stats_naval_crew_to_factions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| faction |
False |
StringU16 |
|
|
|
| marines |
False |
StringU16 |
|
|
|
| seaman |
False |
StringU16 |
|
|
|
| guncrew |
False |
StringU16 |
|
|
|
| admiral |
False |
StringU16 |
|
|
|
| commodore |
False |
StringU16 |
|
|
|
| naval_officer |
False |
StringU16 |
|
|
|
| musician |
False |
StringU16 |
|
|
|
unit_stats_naval_experience_bonuses_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| xp_level |
True |
StringU8 |
|
|
|
| melee_defence |
False |
I32 |
|
|
|
| melee_attack |
False |
I32 |
|
|
|
| core_gunner_loading_skill |
False |
I32 |
|
|
|
| core_gunner_marksmanship |
False |
I32 |
|
|
|
| morale |
False |
I32 |
|
|
|
| mp_fixed_cost |
False |
I32 |
|
|
|
| mp_experience_cost_multiplier |
False |
F32 |
|
|
|
unit_type_enums_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
unit_variants_colours_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| faction |
True |
OptionalStringU8 |
|
factions_tables |
key |
| primary_colour_b |
False |
I32 |
|
|
|
| primary_colour_g |
False |
I32 |
|
|
|
| primary_colour_r |
False |
I32 |
|
|
|
| secondary_colour_b |
False |
I32 |
|
|
|
| secondary_colour_g |
False |
I32 |
|
|
|
| secondary_colour_r |
False |
I32 |
|
|
|
| soldier_type |
False |
OptionalStringU8 |
|
uniform_type_enums_tables |
key |
| tertiary_colour_b |
False |
I32 |
|
|
|
| tertiary_colour_g |
False |
I32 |
|
|
|
| tertiary_colour_r |
False |
I32 |
|
|
|
| unit_variant |
True |
StringU8 |
|
unit_variants_tables |
name |
unit_variants_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| faction |
True |
OptionalStringU8 |
|
factions_tables |
key |
| name |
False |
StringU8 |
|
|
|
| unit |
True |
StringU8 |
|
land_units_tables |
key |
| variant |
False |
StringU8 |
|
variants_tables |
variant_name |
| height_variation |
False |
F32 |
|
|
|
| height_scale |
False |
F32 |
|
|
|
| unit_card |
False |
StringU8 |
|
|
|
unit_voice_categories_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU16 |
|
|
|
unit_weights_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
units_custom_battle_permissions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| faction |
True |
StringU8 |
|
factions_tables |
key |
| general_unit |
True |
Boolean |
|
|
|
| unit |
True |
StringU8 |
|
main_units_tables |
unit |
| siege_unit_attacker |
False |
Boolean |
|
|
|
| siege_unit_defender |
False |
Boolean |
|
|
|
units_to_exclusive_faction_permissions_tables
units_to_groupings_military_permissions_tables
variants_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| variant_name |
True |
StringU8 |
|
|
|
victory_conditions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| condition |
True |
StringU8 |
|
|
|
videos_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| video_name |
True |
StringU8 |
|
|
|
| video_type |
False |
StringU8 |
|
video_types_tables |
video_type |
| audio_tracks |
False |
I32 |
|
|
|
| script_ref |
False |
I32 |
|
vo_scripts_tables |
id |
voice_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU16 |
|
|
|
warscape_animated_lod_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| filename |
False |
StringU8 |
|
|
|
| range |
False |
F32 |
|
|
|
| animated |
False |
StringU8 |
|
warscape_animated_tables |
key |
warscape_animated_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| texture_filename_base |
False |
StringU8 |
|
|
|
| category |
False |
StringU8 |
|
warscape_categories_tables |
key |
warscape_equipment_items_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| equipment_item |
False |
StringU8 |
|
|
|
| equipment_key |
True |
StringU8 |
|
|
|
warscape_equipment_themes_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| theme |
True |
StringU16 |
|
|
|
warscape_rigid_lod_range_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| LOD_id |
True |
StringU8 |
|
|
|
| range |
False |
F32 |
|
|
|
warscape_rigid_lod_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| filename |
False |
StringU8 |
|
|
|
| range |
False |
StringU8 |
|
|
|
| rigid |
False |
StringU8 |
|
warscape_rigid_tables |
key |
warscape_rigid_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| texture_directory |
False |
StringU8 |
|
|
|
| category |
False |
StringU8 |
|
warscape_categories_tables |
key |
warscape_trees_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| tree |
False |
StringU16 |
|
|
|
| season |
False |
StringU16 |
|
|
|
| model_path |
False |
StringU16 |
|
|
|
warscape_underlay_textures_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| underlay_key |
True |
StringU8 |
|
|
|
| filename |
False |
StringU8 |
|
|
|
| filepath |
False |
StringU8 |
|
|
|
| levels |
False |
I32 |
|
|
|
wind_levels_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
StringU8 |
|
|
|
| sea_surface |
False |
StringU8 |
|
sea_surfaces_tables |
key |
| magnitudeX |
False |
F32 |
|
|
|
| magnitudeY |
False |
F32 |
|
|
|
| sort_order |
False |
I32 |
|
|
|
Tables Not Found in the RPFM Schema
The following tables were not found in the RPFM schema but were found in the assembly kit.
Game tables can reference them, but they are (probably) not editable in RPFM.
We used the TWaD_ definition file to extract the fields.
action_results_additional_outcomes_enums_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
genders_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| gender |
True |
text |
|
None |
None |
| onscreen |
False |
text |
|
None |
None |
audio_materials_enums_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
battle_animations_table_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
audio_projectiles_enums_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
audio_vo_actors_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
battle_entities_types_enum_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
battle_entities_shape_enum_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
battle_personality_types_enum_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
battle_skeleton_category_enums_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| type |
True |
text |
|
None |
None |
gun_types_enum_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
building_description_texts_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| long_description |
False |
text |
|
None |
None |
building_short_description_texts_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| short_description |
False |
text |
|
None |
None |
building_flavour_texts_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| flavour |
False |
text |
|
None |
None |
campaign_ai_character_skill_tree_managers_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
campaign_ai_technology_managers_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
campaign_ai_character_skill_tree_distributions_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
campaign_ai_character_skill_tree_agent_managers_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
campaign_ai_behaviours_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| behaviour |
True |
text |
|
None |
None |
| description |
False |
text |
|
None |
None |
campaign_ai_personality_properties_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| property |
True |
text |
|
None |
None |
| description |
False |
text |
|
None |
None |
campaign_ai_technology_paths_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
campaign_battle_type_enums_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
campaign_bonus_value_battle_context_force_status_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
campaign_bonus_value_battle_context_territory_status_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
campaign_anim_set_enums_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| name |
True |
text |
|
None |
None |
| skeleton |
False |
text |
|
None |
None |
campaign_effect_scope_character_force_relationships_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
campaign_effect_scope_locations_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
campaign_effect_scope_ownerships_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
campaign_effect_scope_objects_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
campaign_map_attrition_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
campaign_maps_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| mapname |
True |
text |
|
None |
None |
| minx |
False |
integer |
|
None |
None |
| miny |
False |
integer |
|
None |
None |
| maxx |
False |
integer |
|
None |
None |
| maxy |
False |
integer |
|
None |
None |
campaign_map_settlement_templates_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| template_name |
True |
text |
|
None |
None |
| slot_total |
False |
integer |
|
None |
None |
campaign_map_tooltip_select_contexts_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| select_context |
True |
text |
|
None |
None |
campaign_map_tooltip_over_contexts_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| over_contexts |
True |
text |
|
None |
None |
campaign_map_tooltip_texts_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| tooltip_text |
False |
text |
|
None |
None |
campaign_settlement_display_building_construction_enums_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| type |
True |
text |
|
None |
None |
campaign_settlement_display_buildings_enums_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| type |
True |
text |
|
None |
None |
campaign_statistics_enums_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
campaign_vfx_campaign_vfx_event_ids_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| campaign_vfx_event |
True |
text |
|
None |
None |
cdir_config_values_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
cdir_desires_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
cdir_events_dilemma_choices_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| choice_key |
True |
text |
|
None |
None |
cdir_events_dilemma_options_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| option_key |
True |
text |
|
None |
None |
cdir_events_incident_options_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| option_key |
True |
text |
|
None |
None |
cdir_events_mission_statuses_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| status_key |
True |
text |
|
None |
None |
cdir_events_mission_options_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| option_key |
True |
text |
|
None |
None |
pre_battle_speech_parameters_enum_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
cursor_mouse_events_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
unit_stat_modifiers_how_enums_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
campaign_bonus_value_ids_agent_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| notes |
False |
text |
|
None |
None |
campaign_bonus_value_ids_basic_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| notes |
False |
text |
|
None |
None |
campaign_bonus_value_ids_battle_contexts_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
campaign_bonus_value_ids_battlefield_deployables_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| notes |
False |
text |
|
None |
None |
campaign_bonus_value_ids_building_chain_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| notes |
False |
text |
|
None |
None |
campaign_bonus_value_ids_building_sets_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| notes |
False |
text |
|
None |
None |
campaign_bonus_value_ids_action_results_additional_outcomes_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| notes |
False |
text |
|
None |
None |
campaign_bonus_value_ids_unit_sets_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| notes |
False |
text |
|
None |
None |
campaign_bonus_value_ids_projectile_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| notes |
False |
text |
|
None |
None |
campaign_bonus_value_ids_provincial_initiative_effect_records_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| notes |
False |
text |
|
None |
None |
campaign_bonus_value_ids_religion_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| notes |
False |
text |
|
None |
None |
campaign_bonus_value_ids_resource_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| notes |
False |
text |
|
None |
None |
campaign_bonus_value_ids_siege_items_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| notes |
False |
text |
|
None |
None |
campaign_bonus_value_ids_technology_categories_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| notes |
False |
text |
|
None |
None |
campaign_bonus_value_ids_unit_ability_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| notes |
False |
text |
|
None |
None |
campaign_bonus_value_ids_unit_caste_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| notes |
False |
text |
|
None |
None |
campaign_bonus_value_ids_unit_category_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| notes |
False |
text |
|
None |
None |
campaign_bonus_value_ids_unit_class_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| notes |
False |
text |
|
None |
None |
campaign_bonus_value_ids_unit_records_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| notes |
False |
text |
|
None |
None |
effect_bundle_targets_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
campaign_localised_strings_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| string |
False |
text |
|
None |
None |
personality_location_enums_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
unit_training_level_enum_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
audio_vo_selected_switches_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
unit_melee_weapons_enum_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
message_event_text_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| text |
False |
text |
|
None |
None |
message_event_layout_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| Type |
True |
text |
|
None |
None |
mission_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
mp_budget_sizes_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
mp_force_gen_templates_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
name_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
projectile_incendiary_enum_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
pre_battle_speech_types_enum_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| index |
True |
integer |
|
None |
None |
| description |
False |
text |
|
None |
None |
projectiles_detonator_types_enum_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| detonator_type |
True |
text |
|
None |
None |
projectiles_detonation_types_enum_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
audio_explosions_enums_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
projectile_category_enum_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
projectile_trajectory_sight_enum_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
projectile_penetration_enum_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
send_diplomat_outcomes_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
special_ability_phase_effect_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| effect_type |
True |
text |
|
None |
None |
special_ability_stance_enums_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
languages_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| full_name |
False |
text |
|
None |
None |
vo_scripts_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| id |
True |
integer |
|
None |
None |
| name |
False |
text |
|
None |
None |
TExc_LocalisableFields_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
autonumber |
|
None |
None |
| table_name |
False |
text |
|
TExc_ImplementedTables |
table_name |
| field |
False |
text |
|
None |
None |
| destination_file |
False |
text |
|
None |
None |
| ready_for_export |
False |
yesno |
|
None |
None |
| spreadsheet |
False |
text |
|
None |
None |
| field_as_key |
False |
text |
|
None |
None |
| for_vo |
False |
yesno |
|
None |
None |
trait_triggers_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| trigger |
True |
text |
|
None |
None |
| event |
False |
text |
|
trigger_events |
event |
| conditions |
False |
text |
|
None |
None |
special_abilities_specific_behaviour_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
video_types_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| video_type |
True |
text |
|
None |
None |
warscape_categories_tables
| Name |
Key |
Type |
Description |
RefTable |
RefKey |
| key |
True |
text |
|
None |
None |
Problematic Tables
The following tables had problems / or there were other reasons
for not including them. They are still here for reference.
land_unit_articulated_vehicles_tables
models_building_tables
models_naval_tables
models_sieges_tables
political_actions_dilemma_junctions_tables
political_actions_incidents_junctions_tables
start_pos_family_relationships_tables
start_pos_past_events_tables
start_pos_region_slot_templates_tables