Module UNIT_SCRIPT_INTERFACE
Extensions to the game's unit object.
Functions
| GetMemoryAddress () | Returns the memory address of the unit object as a hexadecimal string. |
| GetNumMen () | Gets the current number of men in the unit. |
| SetNumMen (value) | Sets the current number of men in the unit. |
| GetMaxNumMen () | Gets the maximum number of men the unit can have. |
| SetMaxNumMen (value) | Sets the maximum number of men the unit can have. |
| GetActionPoints () | Gets the action points remaining for the unit. |
| SetActionPoints (value) | Sets the action points for the unit. |
Functions
- GetMemoryAddress ()
-
Returns the memory address of the unit object as a hexadecimal string.
Returns:
-
string
memory address (e.g. "0x12345678")
- GetNumMen ()
-
Gets the current number of men in the unit.
Returns:
-
integer
current number of men
- SetNumMen (value)
-
Sets the current number of men in the unit.
Parameters:
- value integer new number of men
- GetMaxNumMen ()
-
Gets the maximum number of men the unit can have.
Returns:
-
integer
maximum number of men
- SetMaxNumMen (value)
-
Sets the maximum number of men the unit can have.
Parameters:
- value integer new maximum number of men
- GetActionPoints ()
-
Gets the action points remaining for the unit.
Returns:
-
integer
action points
- SetActionPoints (value)
-
Sets the action points for the unit.
Parameters:
- value integer new action points