Module twdll_battle_unit

Battle unit properties for Rome 2.

Functions

GetChargeBonus (battle_unit) Gets the charge bonus of the battle unit.
GetMeleeAttack (battle_unit) Gets the melee attack of the battle unit.
GetBaseMorale (battle_unit) Gets the base morale of the battle unit.
GetSomeFloatValue (battle_unit) Gets a float value of the battle unit.
GetMemoryAddress (battle_unit) Returns the memory address of the real battle unit object.


Functions

GetChargeBonus (battle_unit)
Gets the charge bonus of the battle unit.

Parameters:

  • battle_unit userdata the battle unit object (first argument)

Returns:

    number charge bonus
GetMeleeAttack (battle_unit)
Gets the melee attack of the battle unit.

Parameters:

  • battle_unit userdata the battle unit object (first argument)

Returns:

    number melee attack
GetBaseMorale (battle_unit)
Gets the base morale of the battle unit.

Parameters:

  • battle_unit userdata the battle unit object (first argument)

Returns:

    number base morale
GetSomeFloatValue (battle_unit)
Gets a float value of the battle unit.

Parameters:

  • battle_unit userdata the battle unit object (first argument)

Returns:

    number float value
GetMemoryAddress (battle_unit)
Returns the memory address of the real battle unit object.

Parameters:

  • battle_unit userdata the battle unit object (first argument)

Returns:

    string memory address (e.g. "0x12345678")
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