Module twdll_unit
Functions for interacting with campaign units.
Functions
| SetStrength (value) | Sets the current unit strength (soldier count). |
| SetMaxStrength (value) | Sets the maximum unit strength (soldier capacity). |
| SetMovementPoints (value) | Sets the remaining movement points for the unit. |
| GetStrength () | Gets the current unit strength (soldier count). |
| GetMaxStrength () | Gets the maximum unit strength (soldier capacity). |
| GetMovementPoints () | Gets the remaining movement points for the unit. |
| GetMemoryAddress () | Returns the memory address of the real unit object as a hexadecimal string. |
Functions
- SetStrength (value)
-
Sets the current unit strength (soldier count).
Parameters:
- value integer new current strength
- SetMaxStrength (value)
-
Sets the maximum unit strength (soldier capacity).
Parameters:
- value integer new maximum strength
- SetMovementPoints (value)
-
Sets the remaining movement points for the unit.
Parameters:
- value integer new movement points
- GetStrength ()
-
Gets the current unit strength (soldier count).
Returns:
-
integer
current strength
- GetMaxStrength ()
-
Gets the maximum unit strength (soldier capacity).
Returns:
-
integer
maximum strength
- GetMovementPoints ()
-
Gets the remaining movement points for the unit.
Returns:
-
integer
movement points
- GetMemoryAddress ()
-
Returns the memory address of the real unit object as a hexadecimal string.
Returns:
-
string
memory address (e.g. "0x12345678")